Don Ogden, Male Human [Permalink]
Personal [hide]
Description: He wears dull yellow sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed glaive, just in case. His hair is golden, silky, and of moderate length. His skin is flawless and his brown eyes scan people very quickly.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Further he is a bit of a stoner and is frequently out of it.
History: Don was raised in a hard working conservative environment. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Don grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Don. He's since become an addict/alcoholic.
Motivation: He is a bit of a kleptomaniac.
Ideals: Joker. Flaws: Addict. Bonds: Attractive, Job, Criminal record. Occupation: Crown-heir
Voice: Spits words with contempt
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 10 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Chad Cromwell, Male Human [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is cut close to his head. His brown eyes are slightly larger than normal.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He got into the Tailor business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Tailor. He has set out to sabotage the competition.
Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern
Flaws: Terse. Bonds: Attractive, Family, Job. Occupation: Tailor
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 9 (-1) | 11 (+0) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. Solid gold idol (600 gp). A small bag of saffron. (60 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).
Kody Hackney, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, white cloak, and he perpetually has his glaive ready. His brown hair is greasy and uncared for. His eyes are hazel.
Personality: He can speak with the recently deceased. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: A powerful slaver made him what he is. His necromantic abilities were realized during a raid on his village. He left for the east, certain he would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and further expansion of business
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Immigrant, Mentor. Occupation: Carter
Voice: Excited and jittery
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 42 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 6 (-2) | 6 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4
Possessions: 200 gp. Lapis lazuli (14 gp). Sardonyx (70 gp). Zircon (70 gp). Azurite (14 gp). 1 Half-Plate. 1 Masterwork Heavy wooden shield. 1 Half-Plate.
Frederick Allerton, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears dull violet sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed lance, just in case. His golden hair is greasy and uncared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: He was raised in a white middle class family as the only child. He worked as a nervous Priest and found it very stressful. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Someone believes him a fraud.
Ideals: Athletic. Flaws: Ugly, Mundane. Bonds: Job, Enemies. Occupation: Priest
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate.
Theodoric Barney, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft blue waves gently in the breeze, marred by beers. His white hair is cut jaggedly and amateurishly. He has a dull look in his gray eyes.
Personality: He is calm most of the time but flees social interaction. He enjoys reading and quiet.
History: He got into the Engraver business at a young age. He has chosen to use the inheritance that was left to him frivolously. He became a Engraver soon after.
Motivation: To share knowledge with the world; and sabotage a competitor
Ideals: Logical. Flaws: Ugly, Shy. Bonds: Rich, Job. Occupation: Engraver
Voice: Thin and wheezing
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 300 gp. 1 Minor magic item.
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