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NPC Generator

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Advanced [show]


John Blackwood, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in a clean green cloak covering his clean studded leather, and sports empty pouches on his belt. He has a silver handlebar mustache and slicked back silver hair. His face is scarred and worn.

Personality: He can speak with the recently deceased. He is obsessed with his god.

History: He was raised in a white middle class family as the only child. His arcane abilities were realized during a raid on his village. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content.

Ideals: Gifted, Entrepeneur. Flaws: Ugly, Mundane. Bonds: Religious. Occupation: Stableman

Voice: Pirate accent

Attributes [hide]

John Blackwood, Male Human Fighter 4
Medium (5'7") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)10 (+0) 10 (+0)15 (+2)
Skills Nature +2, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: Pink pearl (50 gp). 1 Minor magic item.


Social Check DCs


Everard Hamilton, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His golden hair, when down, is lengthy. This brown eyed westerner is not easily forgotten.

Personality: Always inclined to offer people food he seems plenty friendly. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born in the west to a Barber, Everard learned a great deal about his father's area of expertise. As a young adult he joined a group advocating for an improvement in Human conditions. He has achieved small success as a Barber.

Motivation: He wants nothing more than to rejoin the army; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Racist. Bonds: Religious, Job, Military. Occupation: Barber

Voice: Cold and demanding tone

Attributes [hide]

Everard Hamilton, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)9 (-1) 10 (+0)11 (+0)
Skills Acrobatics +2, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 20000 cp.


Social Check DCs


Hugh Hadleigh, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is an epitome of beauty. His hair is brown and curly. He has several tiny aquamarine earrings on each ear.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Hugh was left his father's suit of armor and trained in its use and care. He has built up a small fortune and can afford his own way.

Motivation: He loathes his own lifestyle; and he is greedy

Flaws: Depressed, Impulsive. Bonds: Attractive, Rich, Military. Occupation: Jeweler

Voice: Pirate accent

Attributes [hide]

Hugh Hadleigh, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)12 (+1) 12 (+1)11 (+0)
Skills Arcana +3, Stealth +2
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1500 sp.


Social Check DCs


Clerebold Marleigh, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears professional attire. His moppish red hair is in a traditional bowl cut. His green eyes lackadaisically let the world flow into them.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Around other people he will do his best to conceal his emotions and appear jolly.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Clerebold was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Clerebold's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Clerebold and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and to end his boredom

Flaws: Antagonistic, Shy, Mundane. Bonds: Attractive, Immigrant. Occupation: Fletcher

Voice: Soft and melodious

Attributes [hide]

Clerebold Marleigh, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)14 (+2) 18 (+4)9 (-1)
Skills Deception +1, Survival +6
Senses Passive Perception 14
Languages Common, Gnoll, Ignan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Balimaar Windsor, Male Human [Permalink]

Personal [hide]

Description: This man wears skinny pants and wears a yellow and blue robe with the hood down, and sports empty pouches on his belt. His red hair is slicked back into a classic pompadour. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He got into the Crown-heir business at a young age. He has chosen to use the inheritance that was left to him frivolously. He has drifted from career to career and currently works as a Crown-heir.

Motivation: He is not mentally stable, and does not behave rationally; and balancing his hectic life and new crown-heir responsibilities is difficult

Ideals: Fighting. Flaws: Insane, Impulsive. Bonds: Job, Rich. Occupation: Crown-heir

Voice: Low range voice

Attributes [hide]

Balimaar Windsor, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 8 (-1)13 (+1) 11 (+0)12 (+1)
Skills Acrobatics +1, Performance +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +3

Possessions: 200 gp.


Social Check DCs

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