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NPC Generator

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Advanced [show]


Randal Brandon, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears many layers of old clothing at all times. His hair is greying and his face has many wrinkles. His eyes, though not visible through his cowl, are amber.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. When he's not drinking or sleeping the drinks off, he's doing singing.

History: He was always a brilliant, if unscrupulous mind. He has had some formal singing training, and achieved minor success. He is untrained/undisciplined, which makes him dangerous.

Motivation: To share knowledge with the world.

Ideals: Artistic, Logical. Flaws: Ugly, Disease, Insane. Bonds: Poor. Occupation: Engraver

Voice: Smoker's lung

Attributes [hide]

Randal Brandon, Male Human Fighter 4
Medium (6'4") Human, Neutral Evil (CR 4)
Armor Class 8
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 15 (+2)8 (-1) 16 (+3)11 (+0)
Skills Deception +2, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 40 pp. 1 Minor magic item.


Social Check DCs


John Halsey, Male Human [Permalink]

Personal [hide]

Description: An older man who is wearing a tight black one piece outfit complete with pants, hood, and a cape, he is not a threatening figure. He has no hair. He has a dull look in his gray eyes.

Personality: Overbrimming with self-confidence, John isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He also has developed a complete distrust of the Bather profession.

History: He was born to a criminal king-pin and mafia family John was born on a far northern forest where he grew up under the tutelage of his father, an expert Miller. He left for the north, certain he would find work there.

Motivation: To be a Bather again; and sabotage a competitor

Ideals: Impeccable. Flaws: Ugly. Bonds: Job, Criminal record, Immigrant. Occupation: Miller

Voice: Spits and sputters

Attributes [hide]

John Halsey, Male Human Fighter 4
Medium (5'0") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)6 (-2) 11 (+0)14 (+2)
Skills Persuasion +4, Religion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Adelard Cornish, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a robe, a symbol of the four houses of cards around his neck, and a scythe on his belt, and is pretty ugly. He has done his best to style his brown hair to look like a famous performer. His eyes are blue and beady.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a ruthless business man, a trait he acquired from his father.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Adelard and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist, Entrepeneur. Flaws: Ugly, Antagonistic. Occupation: Roofer

Voice: Speaks with back of mouth

Attributes [hide]

Adelard Cornish, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)16 (+3) 13 (+1)14 (+2)
Skills Acrobatics +2, Athletics +3
Senses Passive Perception 11
Languages Common, Auran, Sylvan, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 30 pp.


Social Check DCs


Dean Addington, Male Human [Permalink]

Personal [hide]

Description: He sports blue clothing, slightly heavier than average wear. His brown hair is cut jaggedly and amateurishly. His gray eyes have a joyful gleam in them most of the time.

Personality: He can speak with the recently deceased. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born several months after his father was called into army service. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He has a crush on the local Dilettante; and he wants to get laid

Ideals: Gifted, Logical. Bonds: Military, In love, Has a crush. Occupation: Carter

Voice: High pitched and raspy

Attributes [hide]

Dean Addington, Male Human Fighter 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 6 (-2)13 (+1) 11 (+0)12 (+1)
Skills Medicine +2, Religion +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: Chrysoprase (40 gp). Silver pearl (110 gp). Black pearl (500 gp). Smoky quartz (40 gp).


Social Check DCs


Gunter Budd, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has shaved his head bald. His otherwise smooth face is marked with small tiny scars.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born blind and as such lacked many opportunities for work. Gunter was born on a far eastern desert where he grew up under the tutelage of his father, an expert Healer. He left for the east, certain he would find work there.

Motivation: He has comitted a past crime that haunts him to this day; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Justice. Flaws: Sensitive, Disease. Bonds: Criminal record, Immigrant. Occupation: Healer

Voice: Shortens vowels

Attributes [hide]

Gunter Budd, Male Human Fighter 4
Medium (6'5") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)13 (+1) 9 (-1)8 (-1)
Skills Performance +1, Stealth +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 300 gp. Onyx (40 gp).


Social Check DCs

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