Theobald Watson, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears clothing that is held on in multiple layers but all of it is in poor condition. His red hair is knotted and matted. His face is covered beneath a completely black helmet.
Personality: He likes to make people angry or surprised. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born in a small village he learned the ways of the warrior from his mother. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To settle down with his crush.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Poor, Attractive. Occupation: Fortune-teller
Voice: Smoker's lung
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 11 (+0) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Drogo Birkenhead, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing colorful clothing, dressed as a Map Maker. His black hair is greasy and uncared for. His otherwise smooth face is marked with small tiny scars.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born a particularly ugly child, much to the horror of his parents. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Map Maker. He has been saving his money to try and buy his sister's freedom.
Motivation: Marry his sister to traveling adventurers.
Ideals: Joker, Optimist. Flaws: Ugly. Bonds: Job, Family. Occupation: Map Maker
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 44 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 14 (+2) | 17 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Aquan, Infernal, Draconic
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 3000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Gilbert Eastoft, Male Human [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. He has a moderate pudge and is not very fit. His hair is short and brown. He wears round tiny glasses practically rammed into his face.
Personality: He loves telling others what to do and how they should feel about things. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was raised in a island tribe. There was a wharf not far from home where he often wandered off to fish. Some 8 years later his spouse died after the birth of his daughter. Heartbroken, Gilbert never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: Meet up once more with his childhood friend; and he's looking for his big break
Ideals: Opinionated. Flaws: Antagonistic. Bonds: Nature, In love, Adventurer. Occupation: Architect
Voice: Indian accent
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 12 (+1) | 17 (+3) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Terran, Abyssal, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 100 gp.
Anselm Kitchur, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears clothing that is held on in multiple layers but all of it is in poor condition. His auburn hair is drawn into a tight pony tail with a card scrunchie. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He is calm most of the time but flees social interaction. He would rather hide behind his crafts than deal with other people.
History: He was born in the east. A gypsy cursed him at a young age, leading to his ugly appearance. He has never given up on his dancing dream.
Motivation: He is greedy; and he desires power and/or immortality
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Poor, Immigrant. Occupation: Tailor
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 17 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Auran, Goblin, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2500 sp.
Nicholas Shelley, Male Human [Permalink]
Personal [hide]
Description: He wears a grey cloak and cross-gartered yellow stockings. He has a moderate pudge and is not very fit. His hair is brown and curly. He has a dull look in his hazel eyes.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was born the only child of a wealthy merchant. From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to travel the world and help people.
Motivation: An old rival family wants him found; and to unite with his sister
Ideals: Entrepeneur, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Doctor
Voice: Sensual and smooth
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 43 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 300 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
