Randal Morley, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He wears a mask on his face.
Personality: He will rave to anyone who will listen. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Sold as a small child to a brothel owner, Randal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Randal grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Randal. He used his abilities to trick people and travel the world for free.
Motivation: To reunite with his old friends; and obtaining odd cultural human artifacts is his passion
Flaws: Insane. Bonds: Immigrant, Adventurer, Mentor, Criminal record. Occupation: Ruler
Voice: Creaky witch voice
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 6 (-2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Aldous Warwick, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is short and chestnut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He pushes his goals aggressively. He is also a coward if confronted.
History: Aldous lived on a farm with his mother, near the main road leading to a nearby town. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sellsword work with an outfit from a few towns over. Sellsword work suited him well, and with each successful project, he earned more gold and more respect from his peers. By chance he met his brother recently and the two have been together since.
Motivation: Wants to open a new tavern; and wants to raise his children well
Ideals: Optimist. Flaws: Fearful. Bonds: Rich, Family, Job. Occupation: Sellsword
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 8 (-1) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: 300 gp.
Miles Snape, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He is well dressed, constantly wearing a brown suit, blue shirt, and violet tie. His white hair is thinning but still full. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: Abrasive and pushy, he has a hard time making friends. He is a bit of a xeno-phobe, disliking non-Humans.
History: He comes from a rich northern family. When Miles reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. After a long history of fighting, Miles and his spouse have recently divorced.
Motivation: He wants nothing more than to rejoin the army; and he is terrified, and will act out of fear
Flaws: Antagonistic, Racist, Fearful. Bonds: Rich, Military. Occupation: Merchant
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 8 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp.
Anselm Cotton, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a black coat over a white low-cut shirt, and a feathered hat upon his head. His head has been shaved. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He cannot resist a sob story and will often dote over anyone who has one.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Through the years after Anselm was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Anselm's mother didn't care for him much, and the feeling was mutual. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion
Ideals: Gifted, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Painter
Voice: Irish accent
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 15 (+2) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: Just what you see.
Miles Wordsworth, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a white vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his white boots flare out at the collars. His black hair is cut short. His fierce brown eyes like to dwell on things.
Personality: Miles wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He uses divination through singing.
History: Born in the north his family was never financially stable. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. He has achieved small success as a Tailor.
Motivation: He wants revenge against gnolls; and revenge
Ideals: Disciplined, Gifted. Bonds: Poor, Job, Enemies. Occupation: Tailor
Voice: Rolls R's
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 11 (+0) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: 300 gp.
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