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Advanced [show]


Nicholas Gyula, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears bulky brown painted plate armor. His blonde hair is unkempt and raggedy. His eyes are gray and he is always smoking a pipe.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Born to a Soapmaker, his father struggled to pay the bills. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Due to his spouse's obsession with being a Soapmaker they were divorced and he won custody of their daughter. He worked as a Mayor, and he later adopted a second daughter.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Gifted, Artistic. Flaws: Ugly. Bonds: Poor, Family. Occupation: Mayor

Voice: Switch between two voices

Attributes [hide]

Nicholas Gyula, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 17 (+3)10 (+0) 12 (+1)12 (+1)
Skills Intimidation +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: Malachite (14 gp). Red garnet (90 gp).


Social Check DCs


Godfrey Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He prefers to wear violet clothing when he does not wear armor. His chestnut hair is thinning but still full. His brown unseeing eyes seem to look past you.

Personality: While he acts the brute, he is far gentler than he would appear. He is able to fit into much smaller and tighter spaces than normal.

History: He was born the only child of a wealthy merchant. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was granted psionic powers by his dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted, Entrepeneur. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Barber

Voice: Russian accent

Attributes [hide]

Godfrey Brownrigg, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)17 (+3) 12 (+1)17 (+3)
Skills Deception +5, Survival +3
Senses Passive Perception 11
Languages Common, Infernal, Undercommon, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 2 Antitoxin.


Social Check DCs


Rolf Wellington, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'11" has a big stupid grin on his face most of the time. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scimitar, but if one is not available he will default to his falchion. His red hair is lengthy. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Sold as a small child to a brothel owner, Rolf was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Regain custody of his son; and his spouse's relatives view him with great suspicion

Ideals: Impeccable. Flaws: Addict. Bonds: Family, Mentor. Occupation: Guard

Voice: Posh accent

Attributes [hide]

Rolf Wellington, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 9 (-1)11 (+0) 7 (-2)14 (+2)
Skills Insight +0, Performance +4
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Trey Byron, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears many layers of old clothing at all times. He wears a feathered hat to hide his balding. His eyes, though not visible through his cowl, are green.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a logical person and will generally grow upset if things defy logic and science.

History: Gifted from a young age, Trey studied abroad. Over the years he perfected his riding and shooting skills. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Logical, Gifted. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Glassblower

Voice: Sighs a lot, exhausted

Attributes [hide]

Trey Byron, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 8 (-1)16 (+3) 12 (+1)13 (+1)
Skills Arcana +5, History +5
Senses Passive Perception 11
Languages Common, Undercommon, Auran, Goblin
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 700 sp.


Social Check DCs


Gilbert Harper, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a blue vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his blue boots flare out at the collars. He has moderate length black hair. He has several tiny amber earrings on each ear.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: The child of a Layabout, who enjoyed hunting, Gilbert was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. He has recently gotten a pet goose that steals things from people.

Motivation: He has comitted a past crime that haunts him to this day; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Philantrophist. Bonds: Rich, Attractive, Nature, Criminal record. Occupation: Dilettante

Voice: Old thin voice

Attributes [hide]

Gilbert Harper, Male Human Fighter 5
Medium (5'9") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 15 (+2)6 (-2) 9 (-1)12 (+1)
Skills Acrobatics +2, Insight +2
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 600 gp. Red garnet (140 gp). Fire opal (900 gp). Deep green spinel (140 gp). Smoky quartz (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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