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NPC Generator

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Advanced [show]


Don Kimberly, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He dresses well, wearing green shirts, loose pants, and blazers most of the time. He has dyed his greying silver hair a little too much giving a sharp silver color. His eyes are amber.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born several months after his mother was called into army service. In his 11th year, his parents were killed by a giants raid, leaving Don alone in the world. After a stint in an orphanage, he was adopted. He ran away from his former home and has been making his living as a Sculptor for the past few years.

Motivation: Several ex partners dislike his way of doing things and want revenge; and meet up once more with his childhood friend

Bonds: Attractive, Enemies, Adventurer, Military, Job. Occupation: Sculptor

Voice: Stutters

Attributes [hide]

Don Kimberly, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)14 (+2) 11 (+0)12 (+1)
Skills Deception +3, Insight +2
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Coral (160 gp). Red-brown spinel (160 gp). Hematite (8 gp).


Social Check DCs


Clerebold Hadlee, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his falchion with his veritable burlap sack of a shirt. He carries with him a set of falchions, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His white hair is unkempt and raggedy. He wears large thick round spectacles.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born to a Shoemaker, his father struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove his worth to the world

Ideals: Fighting, Joker. Flaws: Ugly, Impulsive. Bonds: Poor. Occupation: Slave Trader

Voice: Soft and mumbly

Attributes [hide]

Clerebold Hadlee, Male Human Fighter 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)9 (-1) 13 (+1)15 (+2)
Skills Animal Handling +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 500 gp.


Social Check DCs


Arnold Hamilton, Male Human [Permalink]

Personal [hide]

Description: An older man who is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft pastel waves gently in the breeze, he is not a threatening figure. He sports a flattop hair cut. He wears a mask on his face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Energy wise he seems alert and responsive.

History: He was born in the west. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He used his abilities to travel the world and help people.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts

Ideals: Philantrophist, Professionalism. Bonds: Rich, Immigrant, Debt. Occupation: Weaver

Voice: Old Prospector

Attributes [hide]

Arnold Hamilton, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)14 (+2) 17 (+3)9 (-1) 15 (+2)16 (+3)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1700 sp.


Social Check DCs


Shane Shelly, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'6" and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His left leg appears badly burned and disfigured. He keeps his black hair in a pixie cut. He has a tattooed face.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He is a Deep Scion in disguise. Shane was born on a far eastern island where he grew up under the tutelage of his mother, an expert Bricklayer. He used his abilities to travel the world and help people.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he's looking for his big break

Ideals: Optimist, Philantrophist. Bonds: Adventurer, Immigrant, Enemies. Occupation: Bricklayer

Voice: American accent

Attributes [hide]

Shane Shelly, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)12 (+1) 9 (-1)14 (+2)
Skills Investigation +3, Persuasion +4
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Charles Reid, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He carries a battered monstrous two handed axe and tarnished falchion as well. His brown hair is singed and shortened. He has blue eyes and a brown hat with a blue feather.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. When he's not drinking or sleeping the drinks off, he's doing writing.

History: Born in a small village he learned the ways of the warrior from his father. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Joker, Artistic. Flaws: Ugly. Bonds: Religious. Occupation: Ploughman

Voice: Soft and melodious

Attributes [hide]

Charles Reid, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)14 (+2) 13 (+1)12 (+1)
Skills Animal Handling +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Eye agate (14 gp). White pearl (90 gp).


Social Check DCs

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