Gomory Washington, Male Human [Permalink]
Personal [hide]
Description: Standing 5'2", this man wears tattered old clothes. He has a small bristly mustache and wavy golden hair. His amber eyes peer out from beneath his top yellow hat.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is obsessed with his god.
History: The child of a Ruler, who enjoyed hunting, Gomory was taken on many hunting expeditions. His family was turned out during the war. He and his family wandered south to less war torn lands. He tends to his Sailor job now, and dutifully fulfills any obligations he has.
Motivation: Expand his business; and sabotage a competitor
Flaws: Ugly, PTSD. Bonds: Job, Religious, Nature. Occupation: Sailor
Voice: Aggressive tone
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 15 (+2) | 5 (-3) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
William Deighton, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is typically in his Butcher uniform. His brown hair is braided into rings. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: Cocky and sure of himself, he believes he is the best Butcher born in the past three hundred years. He pushes his goals aggressively. He is also a coward if confronted.
History: He is a Slaad in disguise. He helped his mother out around the business and became quite the natural. Recently the stress of being a Butcher has made it difficult for him to sleep.
Motivation: He loathes his own lifestyle; and obtaining odd cultural human artifacts is his passion
Flaws: Fearful, Insomniac, Depressed. Bonds: Job, Adventurer. Occupation: Butcher
Voice: Sore throat, cough
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 18 (+4) | 8 (-1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 4000 cp.
Adelard Tenley, Male Human [Permalink]
Personal [hide]
Description: He wears a white tunic with black highlights, and long pastel pants that bunch up around his shoes. He has a moderate pudge and is not very fit. His red hair is knotted and matted. His half smiles and gray eyes are beguiling and draw you in.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He receives visions of the future at random moments
History: He was raised in a white middle class family as the only child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 8 years.
Motivation: He is not mentally stable, and does not behave rationally; and further expansion of business
Ideals: Gifted. Flaws: Depressed, Mundane, Insane. Bonds: Attractive, Job. Occupation: Sailor
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. Red-brown spinel (110 gp).
Theodoric Garrick, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'2". He wears tight fitting clothing which further accentuates his frame, and his gloved hand is found clutching a crossbow. He wears his hair in dreadlocks. His green eyes lackadaisically let the world flow into them.
Personality: He is calm most of the time but flees social interaction. He can't help but pocket interesting objects he comes across
History: Born in a small village he learned the ways of the warrior from his mother. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He is a bit of a kleptomaniac.
Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Criminal record. Occupation: Barber
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 13 (+1) | 14 (+2) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Ignan, Aquan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 12000 cp.
Henry Cotton, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a faded coat and loose pants complete with broad hat. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He is baby faced.
Personality: Henry is depressed about a lot of things. He tends to be a nihilist. He is frequently practicing swordplay.
History: Born in the east to a Carter, Henry learned a great deal about his father's area of expertise. His father was a soldier and died while he was still young. Henry was left his father's suit of armor and trained in its use and care. Recently the stress of being a Carter has made it difficult for him to sleep.
Motivation: He's in love; and wants to open a new tavern
Flaws: Depressed, Insomniac. Bonds: Military, Job, Has a crush. Occupation: Carter
Voice: Speaks with a cold
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 8 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 30000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Solid gold idol (200 gp). A necklace of small pink pearls (1000 gp).
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