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NPC Generator

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Advanced [show]


Hugh Elton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a quarterstaff, but if one is not available he will default to his warhammer. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He has several tiny sapphire earrings on each ear.

Personality: He is overprotective of those who hire his services. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Hugh lived on a farm with his father, near the main road leading to a nearby town. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: His spouse's relatives view him with great suspicion; and money/treasure

Bonds: Rich, Guardian, In love, Family. Occupation: Mortician

Voice: Scottish accent

Attributes [hide]

Hugh Elton, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)17 (+3) 14 (+2)12 (+1)
Skills Arcana +5, Performance +3
Senses Passive Perception 12
Languages Common, Gnoll, Aquan, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Gerald Sutherland, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His brown hair is cut short with large spiked bangs in the front. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Aggressive, abrasive, and angry, Gerald embodies much of what other species detest in the Humans. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Gerald was born in the south. At a young age he loved to build and create. A gifted student he started as a Carpenter, but he got bored and became a Spy. He has set out to sabotage the competition.

Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his sister

Ideals: Persistence. Flaws: Antagonistic. Bonds: Rich, Job, Family. Occupation: Spy

Voice: Speaks with back of mouth

Attributes [hide]

Gerald Sutherland, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)10 (+0) 15 (+2)9 (-1)
Skills Athletics +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Silver comb with moonstones (100 gp).


Social Check DCs


Patrick Easton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear flannel. His long black hair is drawn into a two foot long braid. His eyes are likewise hazel.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He is the product a well kept family trust fund and as such has never really known need. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now mingles about in high society.

Motivation: He has comitted a past crime that haunts him to this day; and obtaining odd cultural human artifacts is his passion

Ideals: Justice. Bonds: Adventurer, Rich, Job, Criminal record. Occupation: Map Maker

Voice: Shortens vowels

Attributes [hide]

Patrick Easton, Male Human Fighter 4
Medium (6'0") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)17 (+3) 16 (+3)16 (+3)
Skills Acrobatics +4, Deception +5
Senses Passive Perception 13
Languages Common, Undercommon, Gnome, Goblin
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +5

Possessions: 200 gp. Iolite (80 gp). Banded agate (4 gp).


Social Check DCs


Hunter Law, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. His chestnut hair is cut short with large spiked bangs in the front. His eyes are likewise gray. His teeth are white and perfect.

Personality: He is mildly Human supremacist, though he does not identify as such. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: A powerful slaver made him what he is. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He's also a talented Painter, but doesn't like to broadcast it.

Motivation: A strong sense of loyalty to Human people; and he's repulsed by the pc

Flaws: Racist, Antagonistic. Bonds: Attractive, Mentor, Job. Occupation: Sage

Voice: Smooth and feminine

Attributes [hide]

Hunter Law, Male Human Fighter 5
Medium (5'9") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)13 (+1) 11 (+0)14 (+2)
Skills Insight +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 1000 sp.


Social Check DCs


Randal Walpole, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing a long, black, dusty cloak. His blonde hair is smooth and relatively long. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is afraid of women and trembles around them

History: Randal was born in the north. At a young age he loved to build and create. Through the years after Randal was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Randal's mother didn't care for him much, and the feeling was mutual. He has since lost track of the people in his past.

Motivation: Nothing but the best is good enough for him; and to reunite with his absent mother

Ideals: Persistence, Impeccable. Flaws: Antagonistic, Shy. Bonds: Poor, Family. Occupation: Mayor

Voice: Booming voice

Attributes [hide]

Randal Walpole, Male Human Fighter 4
Medium (5'5") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 14 (+2)13 (+1) 13 (+1)16 (+3)
Skills Perception +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 100 gp.


Social Check DCs

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