Simon Thorpe, Male Human [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with broad hat. His attire stands in sharp contrast to his club, which is beautifully polished and possesses an ornate carving of a skull on it. His long auburn hair is drawn into a two foot long braid. He wears large thick round spectacles.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Energy wise he seems alert and responsive.
History: He was born in the east. His childhood dream was to be a Sailor, but he was a colossal failure. He struck the Beggar job and began his own company from there.
Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud
Ideals: Professionalism. Flaws: Terse. Bonds: Immigrant, Job, Enemies. Occupation: Beggar
Voice: Low range voice
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 15 (+2) | 17 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Sylvan, Goblin, Halfling
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +3
Possessions: 23000 sp. Alexandrite (900 gp). Tiger eye turquoise (10 gp). Hematite (10 gp). Tiger eye turquoise (10 gp).
Gerard Barlow, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. His chestnut hair is smooth and relatively long. His eyes are a pleasant amber.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He invites people to come help in his community garden.
History: He was born in the east, but his parents moved at a very young age to the south. His childhood dream was to be a Farmer, but he was a colossal failure. He now spends his time doing works of charity.
Motivation: He is terrified, and will act out of fear; and wants to open a new tavern
Ideals: Optimist, Philantrophist. Flaws: Fearful. Bonds: Immigrant, Job. Occupation: Priest
Voice: Nasally tone
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 11 (+0) | 8 (-1) | 9 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0
Possessions: 400 gp.
Hugh Winchester, Male Human [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. His silver hair is cut short. He has violet eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Hugh was raised in a hard working conservative environment. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He struck the Courier job and began his own company from there.
Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor
Flaws: Antagonistic, Impulsive. Bonds: Attractive, Poor, Job. Occupation: Courier
Voice: Low and grunting
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 9 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
Drogo Bristol, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'5" and wears a red armored body suit, with a simple grey line shooting up and back down. His left leg appears badly burned and disfigured. He sports a flattop hair cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was always a brilliant, if unscrupulous mind. Drogo was born on a far southern island where he grew up under the tutelage of his mother, an expert Sculptor. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To prove his worth to the world.
Ideals: Optimist. Flaws: Insomniac, Impulsive. Occupation: Sculptor
Voice: High pitched, excited
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 9 (-1) | 11 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. 1 Half-Plate. 1 Breastplate.
Hunter Branson, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'2". He is wearing a long, white, dusty cloak, and his gloved hand is found clutching a axe. His hair is always cut to a buzz. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born to loving parents in a slum to the east. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He's looking for his big break; and he has passion for adventuring and risk
Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Adventurer, Poor, Nature. Occupation: Herbalist
Voice: Mousy voice
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 36 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 200 gp. Amethyst (130 gp). Golden pearl (130 gp). Tourmaline (130 gp).
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Their contribution stands as a beacon of hope for all adventurers!
