Godfrey Staurheim, Male Human [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather, and carries greataxes. His red hair is knotted and matted. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is very quiet and rarely speaks above a whisper. He is a bit of a xeno-phobe, disliking non-Humans.
History: He was born into a rich family. From his teen years he was always beautiful and desirable, so people have always doted on him. He now mingles about in high society.
Motivation: He is greedy; and money/treasure
Ideals: Fighting. Flaws: Shy, Racist. Bonds: Attractive, Rich. Occupation: Mayor
Voice: German accent
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 15 (+2) | 7 (-2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 4000 cp.
Peter Tyndall, Male Human [Permalink]
Personal [hide]
Description: An older man who prefers to wear green clothing when he does not wear armor, he is not a threatening figure. His brown hair is matted, messy, and big. He has a dull look in his amber eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is obsessed with his god.
History: He was born a particularly ugly child, much to the horror of his parents. His mother had invested heavily in several trade routes and wanted him to inherit them. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has decided he is irredeemable; and he has comitted a past crime that haunts him to this day
Ideals: Gifted. Flaws: Ugly. Bonds: Religious, Rich, Nature, Criminal record. Occupation: Carter
Voice: Timid voice
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 9 (-1) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 1800 sp. Silver pearl (40 gp). Tiger eye turquoise (14 gp). Rich purple corundum (900 gp).
Charles Perry, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he prefers to wear violet clothing when he does not wear armor. He has a long black beard with little hanging trinkets. His eyes, though not visible through his cowl, are gray.
Personality: This man loves writing and to teach people writing more than just about anything. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born on a small isolated farm. He was an apprentice working in his father's forge. He has never given up on his writing dream.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is a bit of a kleptomaniac
Ideals: Artistic. Flaws: Fearful. Bonds: Nature, Job, Criminal record. Occupation: Baker
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 43 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 18 (+4) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 400 gp. Silver comb with moonstones (500 gp). 1 Minor magic item.
Bertram Stanton, Male Human [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and wears dull blue sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed quarterstaff, just in case. His skin is also unnaturally pale. He has done his best to style his white hair to look like a famous performer. His fierce amber eyes like to dwell on things.
Personality: He is calm most of the time but flees social interaction. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born at the edge of vast desert. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He became a Soapmaker soon after.
Motivation: Wants to open a new tavern; and expand his business
Flaws: Ugly, Shy. Bonds: Job, Nature, Immigrant. Occupation: Soapmaker
Voice: Whispers
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 7 (-2) | 14 (+2) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Halfling, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
Possessions: 300 gp. Amethyst (130 gp). Jet (130 gp).
William Stanford, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears long strands of amethyst and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is golden and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is witty, but his monotone delivery comes off as unnerving William enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: His mother raised him in a mountain cabin. His father was very strict, and drilled into him lessons on being the perfect gentleman. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Joker, Impeccable. Flaws: Hedonist. Bonds: Rich, Nature. Occupation: Engraver
Voice: Pronounces O like U
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 11 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 9 (-1) | 16 (+3) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Goblin, Auran, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 900 sp. Violet garnet (500 gp). Iolite (80 gp).
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Their contribution stands as a beacon of hope for all adventurers!
