Arnold Landon, Male Human [Permalink]
Personal [hide]
Description: 5'7" and muscular, this southern man wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. His blonde hair is slicked back into a classic pompadour. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has a minor phobia of water and hates getting wet.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now spends his time doing works of charity.
Motivation: He has a rivalry with the Church that dominates his actions; and he feels threatened by others
Ideals: Athletic, Philantrophist. Flaws: Ugly, Fearful. Bonds: Religious. Occupation: Performer
Voice: American accent
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 11 (+0) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3
Possessions: 400 gp. 1 Chain shirt. 1 Masterwork Light wooden shield.
Nicholas Tinley, Male Human [Permalink]
Personal [hide]
Description: He wears long strands of amber and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is physically well-built. His brown hair is lengthy. He has hazel eyes.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He is the product a well kept family trust fund and as such has never really known need. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A deep hatred of gnolls; and someone believes him a fraud
Ideals: Justice. Flaws: Ugly. Bonds: Rich, Adventurer, Enemies. Occupation: Mayor
Voice: Sounds elderly
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 4)
Armor Class 8
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 15 (+2) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
Possessions: 600 gp. 1 Minor magic item.
Rolf Clare, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears skinny pants and wears a tan and blue robe with the hood down. His hair is short and silver. His green eyes lackadaisically let the world flow into them.
Personality: Eccentric and domineering, Rolf will drive conversation. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born to a pair of big game hunters, but was frequently ill as a child. When Rolf reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he wants nothing more than to rejoin the army
Ideals: Extrovert, Joker. Flaws: Disease. Bonds: Military. Occupation: Body Guard
Voice: Sleepy voice
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 8 (-1) | 18 (+4) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Sylvan, Celestial, Goblin, Ignan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 18000 cp.
John Churchill, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'8". He is typically in his Bookbinder uniform, and his gloved hand is found clutching a shortbow. He keeps his white hair in a flapper bob. His eyes are gray and he is always smoking a pipe.
Personality: He is very quiet and rarely speaks above a whisper. He is used to getting what he wants. In part because he is a meticulous planner.
History: Born to a poor family in the city he treasured whatever gifts he got. In his 17th year, his parents were killed by a drow raid, leaving John alone in the world. After a stint in an orphanage, he was adopted. He then took over the family business and is one of the better Bookbinder for hire.
Motivation: Wants to open a new tavern.
Ideals: Professionalism. Flaws: Shy. Bonds: Job, Poor, Enemies. Occupation: Bookbinder
Voice: Nasally tone
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 24 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 13 (+1) | 7 (-2) | 15 (+2) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Draconic, Abyssal
Attacks Melee +0 / 2d4-3, Ranged +4 / 2d4+1, Grapple +1
Possessions: 400 gp. Blue sapphire (600 gp). 1 Minor magic item. 1 Minor magic item.
Don Fulton, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears professional attire. His red hair and beard is wavy and long. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was raised in a white middle class family as the only child. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He's repulsed by the PC; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Gifted. Flaws: Antagonistic, Mundane. Bonds: Attractive, Criminal record. Occupation: Server
Voice: Shortens vowels
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 16 (+3) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 100 gp. Golden circlet with four aquamarines (1000 gp). Solid gold idol (200 gp).
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