Gomory Rodney, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His silver hair is slicked back into a classic pompadour. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He also is a firm believer in the manly ideal.
History: He was born on a small isolated farm. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To prove his worth to the world.
Ideals: Athletic. Flaws: Antagonistic, Impulsive. Bonds: Rich, Nature, Enemies. Occupation: Brewer
Voice: Raspy
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 7 (-2) | 16 (+3) | 14 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Terran
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +4
Possessions: 10 pp. 1 Minor magic item.
Drogo Bentley, Male Human [Permalink]
Personal [hide]
Description: He wears a simple green robe with brown stripes complete with hood. He is portly but not overly obese. His hair is red and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a bit of a xeno-phobe, disliking non-Humans.
History: Drogo was raised in a hard working conservative environment. He worked as a nervous Barrister and found it very stressful. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is unsatisfied with his job; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Racist, Shy. Bonds: Guardian, Job. Occupation: Barrister
Voice: French accent
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 11 (+0) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 100 gp.
Bertram Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His auburn hair is smooth and relatively long. His eyes are a pleasant green.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a very good compulsive liar and kleptomaniac.
History: Born in the west his family was never financially stable. His mother took him hunting and taught him how to get in the mind of other creatures. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Athletic. Flaws: Mundane. Bonds: Criminal record, Poor, Nature. Occupation: Beggar
Voice: Shortens vowels
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +4
Possessions: 32000 sp. 1 Minor magic item.
Patrick Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'0" and is a bit bulky. He is very muscular particularly in the legs. He has the majority of his body covered in plate. His brown hair and beard is wavy and long. He wears large thick round spectacles.
Personality: He hates goblins. He views them as having robbed his home of its proper glory. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Patrick was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was always very intelligent and has formed a secret society of specialists.
Motivation: A deep hatred of goblins; and money/treasure
Flaws: Secretive. Bonds: Enemies, Rich, Attractive. Occupation: Servant
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 11 (+0) | 16 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Giant, Gnoll, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 200 gp. Brown-green garnet (120 gp). Peridot (20 gp). Rhodochrosite (4 gp). Fire opal (1000 gp).
Adelard Tickle, Male Human [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He has a large blue mantle and cape that has been intricately interwoven into his brown robe. With bright red hair and a scraggly beard. His hazel eyes lackadaisically let the world flow into them.
Personality: He is mildly Human supremacist, though he does not identify as such. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: When he was but 5 years old his parents immigrated from the north. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To prove his worth to the world; and human compassion
Ideals: Entrepeneur. Flaws: Racist, Impulsive. Bonds: Immigrant, Nature. Occupation: Shepherd
Voice: Spits words with contempt
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 8 (-1) | 14 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Goblin, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
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