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NPC Generator

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Advanced [show]


Gunter Spaulding, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he sports black clothing, slightly heavier than average wear. He wears his red hair down. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He also hits on women, regardless of circumstances.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He has had some formal painting training, and achieved minor success. He has gone from town to town working and never settling down anywhere, but has fallen for a local Hunter. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's attracted to the PC.

Ideals: Disciplined, Gifted, Artistic. Bonds: Attractive, Has a crush. Occupation: Bowyer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gunter Spaulding, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)11 (+0) 16 (+3)14 (+2)
Skills Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 20 pp.


Social Check DCs


Adelard Acton, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'1" and wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scimitar, but if one is not available he will default to his crossbow. His left hand appears badly burned and disfigured. His moppish chestnut hair is in a traditional bowl cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: Confrontational and typically high on some drug or another. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Adelard lived on a farm with his father, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Due to his spouse's obsession with being a Ploughman they were divorced and he won custody of their son. He worked as a Spy, and he later adopted a second son.

Motivation: Marry his sister to traveling adventurers; and wants to raise his children well

Flaws: Ugly, Addict. Bonds: Family. Occupation: Spy

Voice: Slurs words

Attributes [hide]

Adelard Acton, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)13 (+1) 14 (+2)11 (+0)
Skills Deception +2, History +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Carnelian (20 gp).


Social Check DCs


Wymar Wordsworth, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a simple yellow robe with violet stripes complete with hood. He wears a small hat to hide his balding. His eyes are likewise violet.

Personality: He is a Engraver first and foremost. He believes firmly that knowledge should be universal. He also hits on women, regardless of circumstances.

History: Sold as a small child to a brothel owner, Wymar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Because his mother participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his father from journeying south to reunite his family. He ran away from his former home and has been making his living as a Engraver for the past few years.

Motivation: He's in love; and expand his business

Bonds: Immigrant, Job, Has a crush, Mentor, Enemies. Occupation: Engraver

Voice: Jittery and nervous

Attributes [hide]

Wymar Wordsworth, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)16 (+3) 13 (+1)10 (+0)
Skills Acrobatics +4, Persuasion +2
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1100 sp.


Social Check DCs


Gerard Yorke, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large red jacket. He is physically well-built. He sports a flattop hair cut. His fierce gray eyes like to dwell on things.

Personality: He does not believe in betrayal or weakness as things to be tolerated. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Gifted from a young age, Gerard studied abroad. His homeland was ravaged by war and he spent much of his life rebuilding it. He was granted psionic powers by his dying brother.

Motivation: A rival would like him out of the picture; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Justice, Optimist, Gifted. Flaws: PTSD. Bonds: Criminal record. Occupation: Sculptor

Voice: Jittery and nervous

Attributes [hide]

Gerard Yorke, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)8 (-1) 15 (+2)12 (+1)
Skills Animal Handling +4, Athletics +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Lewis Snowdon, Male Human [Permalink]

Personal [hide]

Description: An older man who tends to wear a large tan jacket, he is not a threatening figure. His brown hair is knotted and matted. He has several tiny sapphire earrings on each ear.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is obsessed with finding treasure.

History: He was born in the east, but his parents moved at a very young age to the west. He was an apprentice working in his mother's forge. He has built up a small fortune and can afford his own way.

Motivation: To unite with his sister; and obtaining odd cultural human artifacts is his passion

Flaws: Insomniac. Bonds: Rich, Adventurer, Immigrant, Job, Family. Occupation: Dilettante

Voice: Scandinavian accent

Attributes [hide]

Lewis Snowdon, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 7
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)4 (-3) 16 (+3)15 (+2) 15 (+2)14 (+2)
Skills Animal Handling +4, Performance +4
Senses Passive Perception 12
Languages Common, Draconic, Aquan
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2

Possessions: 2000 sp.


Social Check DCs

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