Patrick Hayes, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a tight fitting black shirt and pants. His white hair has been sun bleached extensively. His fierce hazel eyes like to dwell on things.
Personality: Patrick speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born on a small isolated farm. A gifted student he started as a Spy, but he got bored and became a Crown-heir. He ran away from his former home and has been making his living as a Crown-heir for the past few years.
Motivation: His relatives are trying to arrange a marriage; and he is wracked by social anxiety
Ideals: Impeccable. Flaws: Fearful. Bonds: Nature, Job, Family. Occupation: Crown-heir
Voice: Dutch accent
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 9 (-1) | 12 (+1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
John Camden, Male Human [Permalink]
Personal [hide]
Description: He is typically in his Mercenary uniform. His auburn hair is greying along the sides and has receded to reveal a widow's peak. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Sold as a small child to a wizard, John was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. Being a Mercenary kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Further expansion of business.
Ideals: Passionate. Bonds: Job, Criminal record, Mentor, Debt. Occupation: Mercenary
Voice: Low and grunting
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 11 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
Trey Bristol, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His black hair is drawn into a tight pony tail with a cross scrunchie. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Laborer arts, while his father instructed him in etiquette, music and courtly manner. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature rapier.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Ideals: Impeccable. Flaws: Ugly. Bonds: Rich, Has a crush, Adventurer. Occupation: Laborer
Voice: Farmer accent
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 47 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 19000 sp. 1 Darkwood Buckler.
Gilbert Hayhurst, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he dresses in white turtlenecks beneath a yellow coat with green slacks. He sports a flattop hair cut. His hazel eyes lackadaisically let the world flow into them.
Personality: Overbrimming with self-confidence, Gilbert isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Gilbert was left his father's suit of armor and trained in its use and care. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Seeks redemption; and he feels that his past leaves him morally obligated to help
Ideals: Impeccable, Philantrophist. Bonds: Military, Guardian, Criminal record. Occupation: Courier
Voice: Pirate accent
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 11 (+0) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Auran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 60 pp.
Godfrey Carlton, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and sports brown clothing, slightly heavier than average wear. His golden hair is greying along the sides and has receded to reveal a widow's peak. His blue eyes dart from person to person.
Personality: Godfrey is depressed about a lot of things. He tends to be a nihilist. He pushes his goals aggressively. He is also a coward if confronted.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better world.
Motivation: He's looking for his big break; and he wants to meet his childhood hero
Ideals: Athletic, Gifted. Flaws: Depressed, Fearful. Bonds: Adventurer. Occupation: Interpreter
Voice: Soft and mumbly
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 14 (+2) | 12 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4
Possessions: 400 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). Gold and topaz bottle stopper cork (600 gp).
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Their contribution stands as a beacon of hope for all adventurers!