Bertram Barlow, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears bulky red painted plate armor. His auburn hair is drawn into a tight pony tail with a butterfly scrunchie. His thin eyebrows rest above his beady brown eyes.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He receives visions of the future at random moments
History: Born in the north his family was never financially stable. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He loathes his own lifestyle; and he's in love
Ideals: Gifted, Athletic. Flaws: Ugly, Depressed. Bonds: Poor. Occupation: Sellsword
Voice: Thin and wheezing
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 10 (+0) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Terran, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2
Possessions: Hematite (4 gp). Amber (50 gp).
Gomory Landon, Male Human [Permalink]
Personal [hide]
Description: This man wears a fancy tan suit. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. His auburn hair is cut jaggedly and amateurishly. His blue eyes dart from person to person to random spaces in the air.
Personality: Calm and collected, he is a well trained Spy. He also hits on women, regardless of circumstances.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Spy arts, while his mother instructed him in etiquette, music and courtly manner. A few years later when the north was not economically sound they moved to his current location. He's since become an addict/alcoholic.
Motivation: He is greedy.
Flaws: Addict. Bonds: Attractive, Rich, Job, Has a crush, Immigrant. Occupation: Spy
Voice: Low range voice
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 15 (+2) | 13 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +3
Possessions: 80 pp. 1 Minor magic item.
Theobald Wesley, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears a fancy brown suit. He wears his hair in dreadlocks. His skin is flawless and his hazel eyes scan people very quickly.
Personality: Calm and collected, he is a well trained Guard. He can't help but pocket interesting objects he comes across
History: He was raised by priests from a young age. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He feels that his past leaves him morally obligated to help; and regain custody of his son
Bonds: Attractive, Job, Criminal record, Religious, Mentor, Family. Occupation: Guard
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 14 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Giant, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 300 gp.
Shane Remington, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears just a violet suit. His hair is long and brown with streaks of chestnut, and is pulled back with small violet clips. His beard is chestnut, braided, and well cared for. His brown eyes are slightly larger than normal.
Personality: He snorts whenever he laughs or is feeling confident. He has a minor phobia of water and hates getting wet.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Further expansion of business; and balancing his hectic life and new navigator responsibilities is difficult
Ideals: Logical. Flaws: Fearful. Bonds: Religious, Job. Occupation: Navigator
Voice: Sounds elderly
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 17 (+3) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Gnoll, Celestial, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 70 pp. 1 Masterwork Common Ranged Weapon.
Drogo Carlton, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He likes to wear tan tank tops with brown pants. His white hair is lengthy. This hazel eyed southerner is not easily forgotten.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Drogo was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He helped his mother out around the business and became quite the natural. He tends to his Ploughman job now, and dutifully fulfills any obligations he has.
Motivation: Obtaining odd cultural Human artifacts is his passion; and to be a herbalist again
Bonds: Guardian, Military, Poor, Job, Adventurer. Occupation: Ploughman
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 31 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 7 (-2) | 13 (+1) | 11 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
Possessions: 800 gp.
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