Gerald Langley, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he typically wears black cloth garments or leather armor. His red hair is braided into rings. He has a tattooed face.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Born in a small village he learned the ways of the warrior from his father. At a young age his father died while driving off some brigands. His mother being the stubborn sort decided to stay and helped train him in dagger use. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and revenge
Ideals: Impeccable, Fighting. Flaws: Greedy. Bonds: Enemies. Occupation: Masseuse
Voice: Sleepy voice
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 17 (+3) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 20000 cp.
Godfrey Hale, Male Human [Permalink]
Personal [hide]
Description: He wears a yellow vest and prefers blue and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down, and carries shortspears. His red hair is cut short with large spiked bangs in the front. His eyes are violet and he is always smoking a pipe.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born in a small village he learned the ways of the warrior from his father. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.
Motivation: He wants to meet his childhood hero; and he is not mentally stable, and does not behave rationally
Ideals: Fighting, Joker. Flaws: Ugly, Insane. Bonds: Adventurer. Occupation: Doctor
Voice: Hollow voice
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 17 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Draconic, Druidic, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp.
Peter Alby, Male Human [Permalink]
Personal [hide]
Description: 5'1" and muscular, this western man wears a white costume with the symbols of the sun god on his torso. His red hair is slicked back into a classic pompadour. His face is scarred and worn.
Personality: This man loves singing and to teach people singing more than just about anything. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He moved from fad to fad and when he turned 15 he discovered singing. Due to his spouse's obsession with being a Spice Merchant they were divorced and he won custody of their daughter. He worked as a Server, and he later adopted a second daughter.
Motivation: Wants to raise his children well; and find a way to reverse the transformation of his sister
Ideals: Athletic, Artistic. Flaws: Ugly, Disease. Bonds: Family. Occupation: Server
Voice: Old thin voice
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 900 sp. Obsidian (6 gp). Iolite (40 gp). Iolite (40 gp).
Hugh Ainsley, Male Human [Permalink]
Personal [hide]
Description: A 6'2" western man, he is wearing colorful clothing, dressed as a Spice Merchant. His chestnut hair is still thick. He has a tattooed face.
Personality: He has always had a great fascination with Human culture. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born in a small plains village. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Hugh grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Hugh. He has set out to sabotage the competition.
Motivation: Expand his business.
Flaws: Racist. Bonds: Job, Nature, Criminal record. Occupation: Spice Merchant
Voice: American accent
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 10 (+0) | 14 (+2) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Giant, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 400 gp.
Clerebold Thornton, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears very tight pants and wife beaters, though occasionally he sports a tan coat. He keeps his golden hair in a flapper bob. His eyes, though not visible through his cowl, are blue.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Animals are drawn to him, and he is able to talk to them.
History: He was born in a small forest village. Clerebold liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He used his abilities to travel the world and help people.
Motivation: To end his boredom; and to find somewhere to settle down
Ideals: Gifted, Philantrophist. Flaws: Terse, Mundane. Bonds: Nature. Occupation: Herbalist
Voice: Whispers
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 15 (+2) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp. A life-sized copper and silver statuette of a cockatrice. (90 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).
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Their contribution stands as a beacon of hope for all adventurers!
