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NPC Generator

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Advanced [show]


Trym Nibley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he prefers to wear flannel. He keeps his long auburn hair kept up in a rat tail. His half smiles and brown eyes are beguiling and draw you in.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. Trym enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: When he was but 3 years old his parents immigrated from the west. A gifted student he started as a Doctor, but he got bored and became a Blacksmith. He struck the Blacksmith job and began his own company from there.

Motivation: To be a Doctor again; and wants to open a new tavern

Ideals: Justice. Flaws: Hedonist. Bonds: Attractive, Immigrant, Job. Occupation: Blacksmith

Voice: Hard of hearing, loud

Attributes [hide]

Trym Nibley, Male Human Fighter 4
Medium (5'0") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 11 (+0)11 (+0) 12 (+1)13 (+1)
Skills Animal Handling +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Dean Kent, Male Human [Permalink]

Personal [hide]

Description: An older man who wears rags and sports a simple walking cane, he is not a threatening figure. His hair is short and black. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He exudes charisma. He is a tour de force of persuasion. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born in a small island village. When money was particularly tight he was walking through alleys when he overheard a Locksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dean fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Opinionated, Fighting. Bonds: Poor, Attractive, Nature, Enemies. Occupation: Locksmith

Voice: Italian accent

Attributes [hide]

Dean Kent, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)15 (+2) 9 (-1)8 (-1)
Skills Medicine +1, Stealth +5
Senses Passive Perception 9
Languages Common, Undercommon, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Theodoric Coombs, Male Human [Permalink]

Personal [hide]

Description: He wears a violet shirt with thin grey vertical stripes and brown pants. He has a moderate pudge and is not very fit. He has moderate length blonde hair. His brown eyes are slightly larger than normal.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born into a rich family. His homeland was ravaged by war and he spent much of his life rebuilding it. After a long history of fighting, Theodoric and his spouse have recently divorced.

Motivation: He wants to get laid; and to settle down with his crush

Flaws: Antagonistic, PTSD. Bonds: Religious, Rich, Has a crush. Occupation: Interpreter

Voice: Pirate accent

Attributes [hide]

Theodoric Coombs, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 11 (+0)11 (+0) 15 (+2)15 (+2)
Skills Deception +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Lewis Mitchell, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized red coat. His blonde hair has been sun bleached extensively. He is very pretty but has cold, dead eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. A true patriot, Lewis would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He got into the Dilettante business at a young age. He made a point of taking high paying jobs and getting most of it up front. He's also a talented Apothecary, but doesn't like to broadcast it.

Motivation: Meet up once more with his childhood friend.

Bonds: Attractive, Job, Military, Adventurer. Occupation: Dilettante

Voice: Scandinavian accent

Attributes [hide]

Lewis Mitchell, Male Human Fighter 4
Medium (5'1") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)14 (+2) 18 (+4)6 (-2)
Skills Nature +4, Perception +6
Senses Passive Perception 16
Languages Common, Orc, Goblin
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 16000 cp. 1 Minor magic item.


Social Check DCs


Ernest Clayden, Male Human [Permalink]

Personal [hide]

Description: He wears brown painted combat armor at almost all times. His skin is fair and his fingers are delicate and long. He has a small bristly mustache and wavy brown hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He loves telling others what to do and how they should feel about things. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Gifted from a young age, Ernest studied abroad. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was granted necromantic powers by his dying sister.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Opinionated, Gifted. Flaws: Ugly. Bonds: Slave. Occupation: Gardener

Voice: Speaks through clenched teeth

Attributes [hide]

Ernest Clayden, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)13 (+1) 11 (+0)14 (+2)
Skills Investigation +3, Performance +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Silver ewer (90 gp).


Social Check DCs

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