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Advanced [show]


Aldous Appleton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears skinny pants and wears a green and brown robe with the hood down. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He wears a mask on his face.

Personality: His tongue was cut out and he uses sign language. He has all his life been fascinated with dancing.

History: Born to a pair of adventurers, Aldous grew up listening to his father's many stories. He has had some formal dancing training, and achieved minor success. After a long history of fighting, Aldous and his spouse have recently divorced.

Motivation: To clean up the streets; and meet up once more with his childhood friend

Ideals: Artistic. Flaws: Disease, Antagonistic. Bonds: Adventurer, Guardian. Occupation: Stableman

Voice: Rhymes sentences (sorry)

Attributes [hide]

Aldous Appleton, Male Human Fighter 4
Medium (6'1") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)12 (+1) 15 (+2)13 (+1)
Skills Intimidation +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 60 pp. 1 Minor magic item.


Social Check DCs


Kody Royston, Male Human [Permalink]

Personal [hide]

Description: A 6'5" eastern man, he wears a grey shirt with thin pastel vertical stripes and green pants. He keeps his auburn hair in a flapper bob. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Gifted from a young age, Kody studied abroad. His necromantic abilities were realized during a raid on his village. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Marry his brother to traveling adventurers.

Ideals: Gifted. Flaws: Insomniac, Fearful. Bonds: Family, Adventurer. Occupation: Sage

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Kody Royston, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)12 (+1) 12 (+1)8 (-1)
Skills Deception +1, Persuasion +1
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2900 sp. Onyx (50 gp). Onyx (50 gp). 1 Thunderstones. 1 Holy water.


Social Check DCs


Norman Nibley, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a violet vest and prefers black and red shirts. His boots appear to have been at one point steel toed but are quite worn down, and a wedding ring on his right hand. He keeps his long blonde hair kept up in a rat tail. His eyes are gray and beady.

Personality: A deeply religious man he believes everything happens for a reason. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: The child of a Assassin, who enjoyed hunting, Norman was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Ugly, Fearful. Bonds: In love, Religious, Nature. Occupation: Shoemaker

Voice: Speaks with squeezed throat

Attributes [hide]

Norman Nibley, Male Human Fighter 4
Medium (5'6") Human, Chaotic Evil (CR 4)
Armor Class 8
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)6 (-2) 17 (+3)15 (+2) 12 (+1)16 (+3)
Skills Arcana +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +0 / 1d10-2, Ranged +0 / 1d10-2, Grapple -2

Possessions: 29000 sp. Deep blue spinel (500 gp). Jet (60 gp). 4 Smokesticks. 2 Tanglefoot bags. 1 Thunderstones.


Social Check DCs


Arnold Shipley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears tan leather gloves, a tan jacket, and tight pants. His red hair and beard is wavy and long. His otherwise smooth face is marked with small tiny scars.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born in a small mountains village. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Detective kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has comitted a past crime that haunts him to this day; and wants to work out more often

Ideals: Athletic, Gifted. Bonds: Enemies, Nature, Criminal record. Occupation: Detective

Voice: Squeaky

Attributes [hide]

Arnold Shipley, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)14 (+2) 9 (-1)16 (+3)
Skills Intimidation +5, Nature +4
Senses Passive Perception 9
Languages Common, Dwarven, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Tiger eye turquoise (9 gp). 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs


Gomory England, Male Human [Permalink]

Personal [hide]

Description: He wears bulky violet painted plate armor. He has a slight overbite and is overall scrawny. His hair is long and brown with streaks of chestnut, and is pulled back with small violet clips. His beard is chestnut, braided, and well cared for. He tend to wears goggles to shield his eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Gomory was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has never given up on his painting dream.

Motivation: He feels that his past leaves him morally obligated to help; and a rival would like him out of the picture

Ideals: Disciplined, Artistic. Bonds: Adventurer, Poor, Criminal record. Occupation: Blacksmith

Voice: Hard of hearing, loud

Attributes [hide]

Gomory England, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)16 (+3) 12 (+1)13 (+1)
Skills Nature +5, Persuasion +3
Senses Passive Perception 11
Languages Common, Sylvan, Celestial, Gnome
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 2000 sp.


Social Check DCs

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