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NPC Generator

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Advanced [show]


Lance Barclay, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His feathered hat is riddled with cuts and holes. He wears crescent spectacles with a black brim.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He got into the Engraver business at a young age. A few years later when the south was not economically sound they moved to his current location. He was always very intelligent and has formed a secret society of freemasons.

Motivation: Further expansion of business.

Ideals: Gifted. Flaws: Ugly, Secretive. Bonds: Immigrant, Job. Occupation: Engraver

Voice: Stutters

Attributes [hide]

Lance Barclay, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 18 (+4)16 (+3) 12 (+1)4 (-3)
Skills Acrobatics +3, Intimidation -1
Senses Passive Perception 11
Languages Common, Druidic, Sylvan, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Drogo Kirby, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears a faded coat and loose pants complete with deerstalker hat, marred by beers. He sports a long silver beard, and similarly colored long hair. He is baby faced.

Personality: Drogo is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born to a criminal king-pin and mafia family Drogo was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Drogo decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has been a successful dealer in antiques buying low and selling high.

Motivation: He feels that his past leaves him morally obligated to help; and he is a bit of a kleptomaniac

Ideals: Extrovert, Gifted, Entrepeneur. Flaws: Ugly. Bonds: Criminal record. Occupation: Blacksmith

Voice: Draws out vowels

Attributes [hide]

Drogo Kirby, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)9 (-1) 16 (+3)10 (+0)
Skills Insight +5, Nature +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Henry Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He very much looks the part of a Doctor. He has a hunchback. He has wavy white hair. He has a dull look in his green eyes.

Personality: Henry is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: The child of western immigrants he idolized his father. Henry was born on a far western forest where he grew up under the tutelage of his father, an expert Doctor. He has worked as a Doctor like his father before him.

Motivation: He feels threatened by others; and to be a carter again

Ideals: Extrovert. Flaws: Ugly, Fearful. Bonds: Job, Immigrant. Occupation: Doctor

Voice: Deep voice with rolling R's

Attributes [hide]

Henry Winterbourne, Male Human Fighter 4
Medium (5'5") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)10 (+0) 12 (+1)14 (+2)
Skills Performance +4, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 33000 sp. 1 Minor magic item.


Social Check DCs


William Barton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His chestnut hair is slicked back into a classic pompadour. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: From birth he was tutored by a cruel and relentless mentor. Over the years he perfected his riding and shooting skills. He has gone from town to town working and never settling down anywhere, but has fallen for a local Guard. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's in love.

Ideals: Joker. Bonds: Attractive, Has a crush, Mentor, Nature. Occupation: Sailor

Voice: Creaky witch voice

Attributes [hide]

William Barton, Male Human Fighter 4
Medium (6'4") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)14 (+2) 16 (+3)12 (+1)
Skills Deception +3, Insight +5
Senses Passive Perception 13
Languages Common, Infernal, Elven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Lewis Soames, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing a long, blue cloak. He has dyed his greying golden hair a little too much giving a sharp golden color. His violet eyes dart from person to person.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is frequently practicing swordplay.

History: He served in the navy to pay for his family's outstanding loans. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He has passion for adventuring and risk.

Ideals: Optimist. Bonds: Military, Adventurer, Family. Occupation: Fletcher

Voice: Soft and melodious

Attributes [hide]

Lewis Soames, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)9 (-1) 14 (+2)11 (+0)
Skills Insight +4, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2600 sp. Moonstone (20 gp). Zircon (20 gp). Chalcedony (20 gp). 1 Darkwood Buckler. 1 Breastplate.


Social Check DCs

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