Conrad Gyula, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His blonde hair is matted, messy, and big. His gray eyes have a joyful gleam in them most of the time.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He also has developed a complete distrust of the Ruler profession.
History: A powerful wizard made him what he is. A gifted student he started as a Ruler, but he got bored and became a Junk Dealer. In the meantime he has taken over work as a Junk Dealer and occasionally as a mercenary.
Motivation: He is unsatisfied with his job.
Flaws: Ugly, Depressed. Bonds: Adventurer, Job, Mentor. Occupation: Junk Dealer
Voice: Spanish accent
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 8 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 pp. 1 Darkwood Shield.
Bertram Royal, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His chestnut hair is cut jaggedly and amateurishly. His fierce brown eyes like to dwell on things.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Flattery will make him almost putty in your hands.
History: He was born a particularly ugly child, much to the horror of his parents. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He struck the Spice Merchant job and began his own company from there.
Motivation: Retire the richest man in the south; and sabotage a competitor
Ideals: Entrepeneur. Flaws: Selfish, Ugly. Bonds: Poor, Job. Occupation: Spice Merchant
Voice: Can't modulate volume
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1 Masterwork Heavy wooden shield. 1 Half-Plate. 1 Masterwork studded leather.
Adam Cornish, Male Human [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears dull black sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sword, just in case. His silver hair is cut jaggedly and amateurishly. He wears a mask on his face.
Personality: He is almost excessively polite to everyone, even when angry. He has all his life been fascinated with poetry.
History: He comes from a rich eastern family. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He now mingles about in high society.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Artistic. Flaws: Shy. Bonds: Rich, Immigrant. Occupation: Crown-heir
Voice: Switch between two voices
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 14 (+2) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 29000 sp. 1 Minor magic item.
Arnold Heiser, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He wears a custom-built plate barding that's adorned with blue lining and desert motifs, marred by chocolates. His long red hair is drawn into a two foot long braid. He wears crescent spectacles with a black brim.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is lazy and tries to find solutions quickly.
History: He is a Metallic Dragon in disguise. A gifted student he started as a Barber, but he got bored and became a Seamstress. He's also a talented Barber, but doesn't like to broadcast it.
Motivation: Balancing his hectic life and new Seamstress responsibilities is difficult; and a need for knowledge about a nearby landmark
Flaws: Ugly, Antagonistic, Lazy. Bonds: Adventurer, Job. Occupation: Seamstress
Voice: Old Prospector
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 7 (-2) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Terran, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
Balimaar Carlton, Male Human [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with black lining and desert motifs. He is bristling with hidden weapons, mostly monstrous two handed axes and sickles. He has moderate length black hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: Prone to second guessing himself, he comes off as nervous. He misses his home and complains about the freezing weather, even in summer.
History: He was born in the east, but his parents moved at a very young age to the north. Balimaar was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Balimaar decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.
Motivation: He feels that his past leaves him morally obligated to help; and seeks redemption
Ideals: Logical. Flaws: Ugly, Shy. Bonds: Criminal record, Immigrant. Occupation: Fisher
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 13000 sp. Red spinel (120 gp). Rhodochrosite (16 gp).
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