Lance Harper, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a grey tunic with brown highlights, and long green pants that bunch up around his shoes. He wears a feathered hat to hide his balding. He has several tiny opal earrings on each ear.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a minor phobia of water and hates getting wet.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has built up a small fortune and can afford his own way.
Motivation: He's repulsed by the PC.
Ideals: Philantrophist. Flaws: Fearful, Antagonistic. Bonds: Attractive, Rich, Debt. Occupation: Sellsword
Voice: Boston accent
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 37 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 16 (+3) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Goblin, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2000 sp. Sapphire pendant on gold chain (800 gp). Silver chalice with lapis lazuli gems (100 gp). Sapphire pendant on gold chain (800 gp).
Percival Cromwell, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears dull blue sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed lance, just in case. He wears his blonde hair up. His blue eyes have a joyful gleam in them most of the time.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A gifted student he started as a Cartwright, but he got bored and became a Locksmith. He ran away from his former home and has been making his living as a Locksmith for the past few years.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and a deep hatred of illithids
Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Job, Enemies. Occupation: Locksmith
Voice: Excited and jittery
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 11 (+0) | 5 (-3) | 9 (-1) |
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2900 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Peter Snowdon, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears a tan collared shirt and green pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt and is in decent physical shape. His hair is always cut to a buzz. He has brown eyes and a tan hat with a green feather.
Personality: He can speak with the recently deceased. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: From birth he was tutored by a cruel and relentless mentor. Peter abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He moves from town to town, unable to find a place to settle.
Motivation: To settle down with his crush; and he desires power and/or immortality
Ideals: Gifted. Bonds: Has a crush, Adventurer, Mentor, Immigrant. Occupation: Carter
Voice: Strong lisp
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 9 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. Gold and topaz bottle stopper cork (900 gp).
Heward Sutton, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 6'2" and wears bulky brown painted plate armor. His hair is short and brown. His blue unseeing eyes seem to look past you.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He always tries to repair and not replace. It was this mentality that drove him into the Mortician business.
History: Heward was born in the south. At a young age he loved to build and create. He dropped out of school before completing his studies. Being a Mortician kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He's in love; and he is a bit of a kleptomaniac
Ideals: Persistence, Logical. Flaws: Disease. Bonds: Criminal record, Has a crush. Occupation: Mortician
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 8 (-1) | 7 (-2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 17000 cp.
Gerard Brixton, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He wears a grey collared shirt and blue pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt, marred by teas. His white hair is smooth and relatively long. He wears round tiny glasses practically rammed into his face.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is obsessed with finding treasure.
History: His mother raised him in a mountain cabin. He struck it rich when he found rare goods in large quantities. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Meet up once more with his childhood friend; and he has money and likes to spend it
Ideals: Philantrophist. Flaws: Ugly. Bonds: Adventurer, Nature, Rich. Occupation: Engraver
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 9 (-1) | 10 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 90 pp.
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