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Advanced [show]


Diggory Garrick, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His attire stands in sharp contrast to his kukri, which is beautifully polished and possesses an ornate carving of a dagger on it. His hair is always cut to a buzz. His brown eyes have a joyful gleam in them most of the time.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born on a small isolated farm. Diggory liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Days after completing his studies, news broke out that his hometown was attacked by orcs. Diggory was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: He has a rivalry with the Church that dominates his actions; and revenge

Ideals: Fighting, Entrepeneur. Flaws: Shy. Bonds: Nature, Enemies, Religious. Occupation: Mayor

Voice: Mousy voice

Attributes [hide]

Diggory Garrick, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)8 (-1) 14 (+2)14 (+2)
Skills Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Clerebold Quinton, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of luck around his neck, and a halberd on his belt. His hair is golden and very short. His skin is flawless and his amber eyes scan people very quickly.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: When he was but 8 years old his parents immigrated from the west. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Clerebold fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wishes to resurrect an old love.

Ideals: Fighting. Bonds: Attractive, Job, In love, Immigrant. Occupation: Carter

Voice: Laughs frequently while speaking

Attributes [hide]

Clerebold Quinton, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)8 (-1) 10 (+0)11 (+0)
Skills Acrobatics +3, Animal Handling +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


John Cooper, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears light armors faded through time and improper care. His brown hair is lengthy and is close to two feet long. His brown eyes dart from person to person.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a very good compulsive liar and kleptomaniac.

History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.

Motivation: He has decided he is irredeemable; and he feels that his past leaves him morally obligated to help

Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Criminal record. Occupation: Spy

Voice: Ums and uhs a lot

Attributes [hide]

John Cooper, Male Human Fighter 4
Medium (5'11") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)14 (+2) 15 (+2)14 (+2)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: Just what you see.


Social Check DCs


Lance Hale, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is tall, broad shouldered and powerfully built. He wears a colorful flower in his silver hair. He wears a mask on his face.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born in a small plains village. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 6 years.

Motivation: He uses money and sex appeal to get what he needs; and sabotage a competitor

Ideals: Fighting. Flaws: Shy. Bonds: Rich, Attractive, Nature, Job. Occupation: Roofer

Voice: Squeaky

Attributes [hide]

Lance Hale, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)12 (+1) 13 (+1)6 (-2)
Skills Animal Handling +3, Arcana +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Cory Harley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a violet and tan handkerchief worn on his right side. His hair is auburn and very short. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He likes to make people angry or surprised. He uses divination through singing.

History: Cory was raised in a hard working conservative environment. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He desires power and/or immortality; and wants to open a new tavern

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Job, Guardian, Adventurer. Occupation: Sellsword

Voice: Posh accent

Attributes [hide]

Cory Harley, Male Human Fighter 4
Medium (5'9") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)13 (+1) 18 (+4)17 (+3)
Skills Performance +5
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 29000 cp. 1 Half-Plate.


Social Check DCs

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