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NPC Generator

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Advanced [show]


Thomas Blakely, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is greying and his face has many wrinkles. He has gray eyes and a brown hat with a pastel feather.

Personality: He acts crazy and hedonistic. He is a great chef.

History: Thomas was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was granted druidic powers by his dying sister.

Motivation: A strong sense of loyalty to Human people; and he's looking for his big break

Ideals: Gifted. Flaws: Hedonist, Racist. Bonds: Attractive, Poor. Occupation: Fortune-teller

Voice: Loud with bravado

Attributes [hide]

Thomas Blakely, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 8 (-1)11 (+0) 12 (+1)11 (+0)
Skills Athletics +2, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4

Possessions: 2500 sp. Golden pearl (140 gp). Coral (140 gp). Moss agate (16 gp). 1 Masterwork Artisan’s tools. 1 Silver holy symbol. 1 Silver holy symbol.


Social Check DCs


Bernard Wheatley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears white leather gloves, a white jacket, and tight pants. His red hair is lengthy. He wears a mask on his face.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. After a long history of fighting, Bernard and his spouse have recently divorced.

Motivation: A deep hatred of gnolls; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Flaws: Antagonistic. Bonds: Enemies, Military, Debt. Occupation: Ploughman

Voice: Spanish accent

Attributes [hide]

Bernard Wheatley, Male Human Fighter 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)13 (+1) 17 (+3)16 (+3)
Skills History +3, Perception +5
Senses Passive Perception 15
Languages Common, Celestial
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 16000 cp. 1 Minor magic item.


Social Check DCs


Wymar Gresham, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'6". He wears dull blue sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed monstrous two handed axe, just in case. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is able to fit into much smaller and tighter spaces than normal.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Wymar took refuge in the old dungeon and found the beat up monstrous two handed axe and armor he uses now. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has comitted a past crime that haunts him to this day; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Criminal record, Nature. Occupation: Assassin

Voice: Thin and wheezing

Attributes [hide]

Wymar Gresham, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)13 (+1) 16 (+3)14 (+2)
Skills History +3, Insight +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp).


Social Check DCs


Hubert Brixton, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and is dressed in a clean green cloak covering his clean studded leather. His skin is also unnaturally pale. His silver hair and beard is wavy and long. He has gleaming, smiling hazel eyes.

Personality: He has always had a great fascination with Human culture. He invites people to come help in his community garden.

History: He was born to loving parents in a slum to the east. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He now spends his time doing works of charity.

Motivation: Human compassion; and to unite with his brother

Ideals: Philantrophist, Gifted. Flaws: Ugly, Racist. Bonds: Poor. Occupation: Spy

Voice: French accent

Attributes [hide]

Hubert Brixton, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 4 (-3)17 (+3) 9 (-1)14 (+2)
Skills Animal Handling +1, History +5
Senses Passive Perception 9
Languages Common, Giant, Infernal, Gnome
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 16000 cp.


Social Check DCs


Aldous York, Male Human [Permalink]

Personal [hide]

Description: He wears a white broad hat and white clothes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. He has no hair. His eyes are a pleasant hazel.

Personality: Aldous speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Aldous hails from a village terrorized by illithids. His family was turned out during the war. He and his family wandered east to less war torn lands. He inherited the family business which he has now maintained for 15 years.

Motivation: He doesn't get along with people that don't share his tastes; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Impeccable. Flaws: Ugly, PTSD. Bonds: Enemies, Job. Occupation: Fortune-teller

Voice: Stutters

Attributes [hide]

Aldous York, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 16 (+3)16 (+3) 6 (-2)14 (+2)
Skills Athletics +2, Medicine +0
Senses Passive Perception 8
Languages Common, Gnome, Gnoll, Halfling
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs

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