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NPC Generator

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Advanced [show]


Wymar Churchill, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a simple burlap shirt and baggy pants. He conceals his morningstar with his veritable burlap sack of a shirt. His hair is auburn and very short. He has a dull look in his violet eyes.

Personality: He loves telling others what to do and how they should feel about things. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in the west to a Ploughman, Wymar learned a great deal about his mother's area of expertise. He worked as a nervous Ploughman and found it very stressful. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is wracked by social anxiety; and a strong sense of loyalty to human people

Ideals: Opinionated. Flaws: Fearful, Secretive, Racist. Bonds: Job. Occupation: Ploughman

Voice: Pirate accent

Attributes [hide]

Wymar Churchill, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 10 (+0)9 (-1) 10 (+0)12 (+1)
Skills Arcana +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1700 sp.


Social Check DCs


Tim Lindsay, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man prefers to wear flannel. He has a small bristly mustache and wavy golden hair. His eyes are likewise brown.

Personality: Tim speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Tim lived on a farm with his mother, near the main road leading to a nearby town. Tim abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better trade route.

Motivation: To clean up the streets; and he has passion for adventuring and risk

Ideals: Impeccable. Flaws: Impulsive. Bonds: Family, Adventurer, Guardian. Occupation: Layabout

Voice: High pitched, excited

Attributes [hide]

Tim Lindsay, Male Human Fighter 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 7 (-2)17 (+3) 16 (+3)12 (+1)
Skills History +5, Religion +5
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan, Terran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Anthony Altham, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is generally well dressed albeit a few years behind the times. His auburn hair is braided into rings. His otherwise smooth face is marked with small tiny scars.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born on a small isolated farm. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a rival would like him out of the picture

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Nature, Criminal record. Occupation: Ruler

Voice: Whispers

Attributes [hide]

Anthony Altham, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)9 (-1) 13 (+1)13 (+1)
Skills Acrobatics +1, Stealth +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +1

Possessions: 800 sp.


Social Check DCs


Geoffrey Deighton, Male Human [Permalink]

Personal [hide]

Description: This man wears a fancy grey suit. He is muscular with a powerful set of arms. His auburn hair is drawn into a tight pony tail with a rose scrunchie. His hazel eyes dart from person to person.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He never wears the same outfit twice, unless he absolutely has to.

History: Born to a poor family in the city he treasured whatever gifts he got. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Gardener work with an outfit from a few towns over. Gardener work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Guard, but doesn't like to broadcast it.

Motivation: Find a way to reverse the transformation of his sister; and to unite with his sister

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Poor, Job, Family. Occupation: Gardener

Voice: Old thin voice

Attributes [hide]

Geoffrey Deighton, Male Human Fighter 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)7 (-2) 13 (+1)11 (+0)
Skills Athletics +3, Nature +0
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Miles Stanford, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is well dressed, but even with his fine clothing he looks run-down. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He wears round tiny glasses practically rammed into his face.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He also has developed a complete distrust of the Detective profession.

History: Born in a small village he learned the ways of the warrior from his father. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Miles's homeland. Miles decided to take the middle way and become a bodyguard. He struck the Laborer job and began his own company from there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and further expansion of business

Ideals: Fighting. Flaws: Ugly. Bonds: Enemies, Job, Immigrant. Occupation: Laborer

Voice: Pirate accent

Attributes [hide]

Miles Stanford, Male Human Fighter 4
Medium (5'0") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)10 (+0) 10 (+0)11 (+0)
Skills Investigation +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp.


Social Check DCs

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