Godfrey Reid, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man dresses in red turtlenecks beneath a tan coat with black slacks. He has a long chestnut beard with little hanging trinkets. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: He snorts whenever he laughs or is feeling confident. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: He was born in a small desert village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: An old rival family wants him found; and to reunite with his absent mother
Ideals: Justice. Flaws: Ugly. Bonds: Enemies, Nature, Family. Occupation: Sage
Voice: Voice breaks
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 4)
Armor Class 14
Hit Points 20 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 10 (+0) | 7 (-2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
Possessions: 28000 cp. 1 Minor magic item.
John Clapham, Male Human [Permalink]
Personal [hide]
Description: A 5'8" southern man, he wears a weathered and beat up set of banded mail beneath an oversized yellow coat. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His green unseeing eyes seem to look past you.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a ruthless business man, a trait he acquired from his mother.
History: John was born with his mother's beautiful face. Cursed with lycanthropy at a very young age, John has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He's repulsed by the PC; and retire the richest man in the south
Ideals: Entrepeneur. Flaws: Disease, Antagonistic. Bonds: Attractive. Occupation: Miller
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 15 (+2) | 8 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +5
Possessions: 1900 sp.
Aldous Rowley, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears a faded coat and loose pants complete with small hat. His golden hair is lengthy and is close to two feet long. His skin is flawless and his violet eyes scan people very quickly.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Aldous enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Aldous was born with his father's beautiful face. When money was particularly tight he was walking through alleys when he overheard a Priest hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to travel the world and help people.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Philantrophist. Flaws: Hedonist. Bonds: Poor, Attractive, Religious. Occupation: Priest
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 6 (-2) | 11 (+0) | 5 (-3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
Possessions: 100 gp.
Guy Gresham, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears dark leathers with embroidery. His brown hair is smooth and relatively long. He is very pretty but has cold, dead eyes.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born several months after his mother was called into army service. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has gone from town to town working and never settling down anywhere, but has fallen for a local Knight. He hasn't told them the truth, but wants to settle down with them.
Motivation: Wants a kiss; and he wants to get laid
Ideals: Joker, Gifted. Bonds: Attractive, Has a crush, Military. Occupation: Healer
Voice: Jittery and nervous
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 44 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp. 1 Minor magic item.
Solomon Carlyle, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is wearing a long, brown, dusty cloak. He is an epitome of beauty. His hair is cut close to his head. His eyes, though not visible through his cowl, are green.
Personality: Prone to second guessing himself, he comes off as nervous. Solomon enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born to a Mason, his mother struggled to pay the bills. From his teen years he was always beautiful and desirable, so people have always doted on him. After a long history of fighting, Solomon and his spouse have recently divorced.
Motivation: To get a good night's sleep; and he's repulsed by the pc
Flaws: Shy, Hedonist, Antagonistic, Insomniac. Bonds: Attractive, Poor. Occupation: Carpenter
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 10 (+0) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 400 gp. 1 Minor magic item.
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