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NPC Generator

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Advanced [show]


Manfred Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He keeps his auburn hair in a flapper bob. His eyes, though not visible through his cowl, are hazel.

Personality: His tongue was cut out and he uses sign language. Manfred is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Herbalist arts, while his mother instructed him in etiquette, music and courtly manner. As a young adult he joined a group advocating for an improvement in Human conditions. By chance he met his sister recently and the two have been together since.

Motivation: To unite with his sister; and he is greedy

Flaws: Disease, Racist. Bonds: Attractive, Family, Rich. Occupation: Herbalist

Voice: growls and snarls, animalistic

Attributes [hide]

Manfred Cumberbatch, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)17 (+3) 15 (+2)9 (-1)
Skills Perception +4, Stealth +3
Senses Passive Perception 13
Languages Common, Giant, Dwarven, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: Brown-green garnet (160 gp). Red spinel (160 gp). Iolite (60 gp).


Social Check DCs


Bertram Crawford, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and tends to wear a large tan jacket. His moppish red hair is in a traditional bowl cut. He wears an eyepatch.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He got into the Fisher business at a young age. He moved from fad to fad and when he turned 15 he discovered dancing. He inherited the family business which he has now maintained for 9 years.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Ideals: Passionate, Artistic. Flaws: Ugly, Impulsive, Mundane. Bonds: Job. Occupation: Fisher

Voice: Mumbles to self between sentences

Attributes [hide]

Bertram Crawford, Male Human Fighter 5
Medium (5'2") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)12 (+1) 13 (+1)14 (+2)
Skills Investigation +4, Religion +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 700 gp. Malachite (14 gp).


Social Check DCs


Odo Sutherland, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is typically in his Stylist uniform. His top hat is riddled with cuts and holes. He has blue eyes.

Personality: A deeply religious man he believes everything happens for a reason. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Gifted from a young age, Odo studied abroad. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He struck the Stylist job and began his own company from there.

Motivation: Sabotage a competitor.

Ideals: Logical, Gifted. Flaws: Ugly. Bonds: Job, Religious. Occupation: Stylist

Voice: Indian accent

Attributes [hide]

Odo Sutherland, Male Human Fighter 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)12 (+1) 7 (-2)7 (-2)
Skills Arcana +3, Nature +3
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 3000 cp. 1 Minor magic item.


Social Check DCs


Manfred Gladstone, Male Human [Permalink]

Personal [hide]

Description: 5'1" and muscular, this eastern man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His golden hair is braided into rings. He has several tiny sapphire earrings on each ear.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Sold as a small child to a necromancer, Manfred was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When Manfred reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has built up a small fortune and can afford his own way.

Motivation: He wants nothing more than to rejoin the army; and money/treasure

Ideals: Athletic, Optimist. Flaws: Hedonist. Bonds: Rich, Mentor, Military. Occupation: Carter

Voice: Middle-eastern accent

Attributes [hide]

Manfred Gladstone, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)8 (-1) 13 (+1)11 (+0)
Skills Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Godfrey Hampton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears long strands of aquamarine and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His chestnut hair is cut short. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: Aggressive, abrasive, and angry, Godfrey embodies much of what other species detest in the Humans. He takes great joy in being the best Barkeep in town.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He moves from town to town, unable to find a place to settle.

Motivation: He has money and likes to spend it.

Flaws: Antagonistic. Bonds: Rich, Immigrant, Job, Mentor. Occupation: Barkeep

Voice: Soft and mumbly

Attributes [hide]

Godfrey Hampton, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 12 (+1)11 (+0) 13 (+1)10 (+0)
Skills Intimidation +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs

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