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NPC Generator

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Advanced [show]


Raymond Trowbridge, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'1". He wears a black coat over a pastel low-cut shirt, and a feathered hat upon his head. His white hair has been sun bleached extensively. His green eyes dart from person to person.

Personality: He loves telling others what to do and how they should feel about things. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Gifted from a young age, Raymond studied abroad. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was granted druidic powers by his dying brother.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants to meet his childhood hero

Ideals: Opinionated, Gifted. Bonds: Slave, Adventurer, Enemies. Occupation: Architect

Voice: Uses lots of figures of speech

Attributes [hide]

Raymond Trowbridge, Male Human Fighter 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)10 (+0) 9 (-1)11 (+0)
Skills Intimidation +2, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Trym Quinton, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears professional attire. He wears a colorful flower in his silver hair. He is very pretty but has cold, dead eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born in the west, but his parents moved at a very young age to the south. Trym was born on a far western plains where he grew up under the tutelage of his father, an expert Priest. He now owns his own business.

Motivation: Wants to open a new tavern; and someone believes him a fraud

Flaws: Secretive. Bonds: Attractive, Immigrant, Job, Enemies. Occupation: Priest

Voice: Sleepy voice

Attributes [hide]

Trym Quinton, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)11 (+0) 16 (+3)12 (+1)
Skills Insight +5, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 1 Bullseye lantern. 1 Hourglass.


Social Check DCs


Balimaar Browning, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is generally well dressed albeit a few years behind the times. His hair is greying and his face has many wrinkles. He has blue eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Balimaar was raised in a hard working conservative environment. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He then took over the family business and is one of the better Sage for hire.

Motivation: Wants to open a new tavern.

Ideals: Disciplined, Justice, Fighting. Bonds: Attractive, Job. Occupation: Sage

Voice: Spits words with contempt

Attributes [hide]

Balimaar Browning, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)10 (+0) 13 (+1)11 (+0)
Skills Deception +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Randal Reid, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear brown pants and tee shirts, and sports empty pouches on his belt. His black hair, when down, is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: Always inclined to offer people food he seems plenty friendly. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was raised in a white middle class family as the only child. Through the years after Randal was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Randal's mother didn't care for him much, and the feeling was mutual. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc

Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic, Mundane. Bonds: Slave. Occupation: Priest

Voice: Scandinavian accent

Attributes [hide]

Randal Reid, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)16 (+3) 10 (+0)13 (+1)
Skills Athletics +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Dwarven, Terran, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp. 2 Smokesticks. 1 Holy water. 1 Holy water.


Social Check DCs


Bertram Brandon, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is dressed in earthy colors with a blue and violet handkerchief worn on his left side. His white hair is kept up in a ponytail inside a small hat. His green eyes lackadaisically let the world flow into them.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: He was born the only child of a wealthy merchant. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He has been saving his money to try and buy his brother's freedom.

Motivation: To unite with his brother; and he's attracted to the pc

Ideals: Artistic, Entrepeneur. Bonds: Guardian, Family, Has a crush. Occupation: Ruler

Voice: Forgets to breathe while speaking

Attributes [hide]

Bertram Brandon, Male Human Fighter 4
Medium (5'5") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 8 (-1)10 (+0) 11 (+0)13 (+1)
Skills Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp.


Social Check DCs

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