Balimaar Stanley, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy brown stubble. He is constantly adorned with expensive silk clothing, often dyed in bright yellow and tan, and wears rings and necklaces with large, colorful gems. He has a hunchback. His hair is greying and his face has many wrinkles. His eyes are hazel and beady.
Personality: A deeply religious man he believes everything happens for a reason. He works hard and plays hard.
History: He was born on a small isolated farm. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He now mingles about in high society.
Motivation: He has decided he is irredeemable.
Flaws: Ugly, Hedonist. Bonds: Rich, Religious, Nature, Criminal record. Occupation: Bather
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Abyssal, Goblin
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 50 pp.
Arnold Shirley, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears baggy black pantaloons and a red scarf. With bright brown hair and a scraggly beard. He wears large thick round spectacles.
Personality: He is extraordinarily eccentric. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: When he was but 4 years old his parents immigrated from the east. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He is untrained/undisciplined, which makes him dangerous.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it.
Ideals: Athletic. Flaws: Insane, Hedonist. Bonds: Immigrant, Debt. Occupation: Bellfounder
Voice: Indian accent
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 10 (+0) | 13 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 3100 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Heward Browning, Male Human [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. His attire stands in sharp contrast to his axe, which is beautifully polished and possesses an ornate carving of a butterfly on it. His hair is short and brown. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: Cocky and sure of himself, he believes he is the best Barrister born in the past three hundred years. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His childhood dream was to be a Herbalist, but he was a colossal failure. He has gone from town to town working and never settling down anywhere, but has fallen for a local Herbalist. He hasn't told them the truth, but wants to settle down with them.
Motivation: Marry his brother to traveling adventurers; and sabotage a competitor
Flaws: Fearful, Mundane. Bonds: Attractive, Job, Has a crush, Family. Occupation: Barrister
Voice: Timid voice
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
Kody Kendal, Male Human [Permalink]
Personal [hide]
Description: He wears a fancy green suit. His white hair is smooth and relatively long. His eyes are likewise hazel.
Personality: He loves telling others what to do and how they should feel about things. Energy wise he seems alert and responsive.
History: Kody was born with his mother's beautiful face. His mother took him hunting and taught him how to get in the mind of other creatures. He ran away from his former home and has been making his living as a Marshal for the past few years.
Motivation: An old rival family wants him found; and doesn't want to be a marshal and was forced into it by his family
Ideals: Opinionated, Professionalism. Bonds: Attractive, Nature, Job, Family. Occupation: Marshal
Voice: Strong lisp
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 7 (-2) | 17 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Druidic, Terran, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Jocelyn Clifford, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is black and curly. His eyes are a pleasant hazel.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Energy wise he seems alert and responsive.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His first spouse was a Spy, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.
Motivation: Marry his brother to traveling adventurers; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Entrepeneur, Fighting, Professionalism, Gifted. Bonds: Family. Occupation: Knight
Voice: Can't modulate volume
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 16 (+3) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Druidic, Infernal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 19000 sp. 1 Masterwork Thieves’ tools. 1 Average lock. 1 Silver holy symbol. 1 Silver holy symbol.
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Their contribution stands as a beacon of hope for all adventurers!