Bertram Beverly, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears many layers of old clothing at all times. His black hair is drawn into a tight pony tail with a skull scrunchie. He has gleaming, smiling amber eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born a particularly ugly child, much to the horror of his parents. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. After a long history of fighting, Bertram and his spouse have recently divorced.
Motivation: To pay off his debts; and he's repulsed by the pc
Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Insomniac. Bonds: Poor, Debt. Occupation: Laborer
Voice: Relaxed voice
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. Freshwater pearl (13 gp). Freshwater pearl (13 gp). 2 Tanglefoot bags. 3 Antitoxin. 2 Thunderstones.
Simon Shirley, Male Human [Permalink]
Personal [hide]
Description: He wears bulky brown painted plate armor. His skin is fair and his fingers are delicate and long. He wears a deerstalker hat to hide his balding. His skin is flawless and his amber eyes scan people very quickly.
Personality: Confrontational and typically high on some drug or another. He also is a firm believer in the manly ideal.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. As a young adult he joined a group advocating for an improvement in Human conditions. He was granted divine powers by his dying brother.
Motivation: A strong sense of loyalty to Human people; and he is a bit of a kleptomaniac
Ideals: Gifted. Flaws: Addict, Impulsive, Racist. Bonds: Attractive. Occupation: Bricklayer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 9 (-1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp.
Theodoric Lindsay, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'8". He wears a pastel coat over a violet low-cut shirt, and a small hat upon his head. His hair is long and white with streaks of brown, and is pulled back with small pastel clips. His beard is brown, braided, and well cared for. He has blue eyes.
Personality: Cocky and sure of himself, he believes he is the best Fisher born in the past three hundred years. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Theodoric lived on a farm with his mother, near the main road leading to a nearby town. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has achieved small success as a Fisher.
Motivation: To clean up the streets; and sabotage a competitor
Ideals: Joker. Bonds: Job, Family, Military, Guardian. Occupation: Fisher
Voice: Hollow voice
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 14 (+2) | 14 (+2) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Draconic, Aquan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +4
Possessions: 200 gp. 1 Chain shirt. 1 Half-Plate.
Frederick Bradly, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a brown vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his brown boots flare out at the collars. His red hair is cut short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. As long as the job gets done he does not care how it got done.
History: He was born to loving parents in a slum to the north. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and he feels kind of lost in life
Ideals: Philantrophist, Professionalism. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Weaver
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 8 (-1) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp.
Aldous Halsey, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears just a tan suit. His long chestnut hair is drawn into a two foot long braid. He has a dull look in his hazel eyes.
Personality: Aldous is depressed about a lot of things. He tends to be a nihilist. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: The child of a Roofer, who enjoyed hunting, Aldous was taken on many hunting expeditions. His childhood dream was to be a Roofer, but he was a colossal failure. He has since lost track of the people in his past.
Motivation: Wants to open a new tavern; and he is compelled to act according to his religious beliefs
Flaws: Depressed. Bonds: Family, Nature, Job, Religious. Occupation: Bellfounder
Voice: Gruff and masculine
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 15 (+2) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp.
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