John Stanford, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a simple grey robe with brown stripes complete with hood. He has a very tight haircut. His eyes are blue and beady.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a bit of a xeno-phobe, disliking non-Humans.
History: He was born in the south, but his parents moved at a very young age to the east. John was born on a far southern desert where he grew up under the tutelage of his father, an expert Banker. He left for the south, certain he would find work there.
Motivation: A strong sense of loyalty to Human people; and human compassion
Ideals: Opinionated. Flaws: Ugly, Racist. Bonds: Immigrant. Occupation: Banker
Voice: Aggressive tone
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 15 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Aquan, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 22000 cp.
Geoffrey Clayden, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears tattered old clothes, and is pretty ugly. His moppish golden hair is in a traditional bowl cut. He wears a mask on his face.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born in the west his family was never financially stable. He was an athlete and attended two major summer competitions. He never won. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He has passion for adventuring and risk.
Ideals: Optimist, Athletic. Flaws: Ugly. Bonds: Adventurer, Poor. Occupation: Armorer
Voice: Smoker's lung
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 7 (-2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 14000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Wymar Read, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a lot of dark rich colors, with gold accents. His tied-back hair is red. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Stableman arts, while his father instructed him in etiquette, music and courtly manner. Through the years after Wymar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Wymar's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Wymar and his spouse have recently divorced.
Motivation: Money/treasure.
Flaws: Addict, Antagonistic, Shy. Bonds: Attractive, Rich. Occupation: Stableman
Voice: Strong lisp
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 14 (+2) | 17 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Ignan, Sylvan, Infernal
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: 300 gp. 2 Tanglefoot bags.
Jocelyn Bentley, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a simple tan robe with white stripes complete with hood. He has shaved his head bald. He has a tattooed face.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He uses divination through singing.
History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. He was granted arcane powers by his dying brother.
Motivation: Wants to work out more often; and nothing but the best is good enough for him
Ideals: Athletic, Impeccable, Gifted. Flaws: Ugly. Occupation: Armorer
Voice: Old Prospector
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 14 (+2) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. 1 Masterwork studded leather.
Gerard Webley, Male Human [Permalink]
Personal [hide]
Description: He dresses in green turtlenecks beneath a violet coat with black slacks. He carries with him a set of swords on his belt, each one with a emerald on the hilt. His black hair is matted, messy, and big. His brown eyes dart from person to person.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a ruthless business man, a trait he acquired from his mother.
History: Born to a poor family in the city he treasured whatever gifts he got. Gerard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Human compassion; and retire the richest man in the south
Ideals: Fighting, Entrepeneur. Flaws: Ugly. Bonds: Nature, Poor. Occupation: Barber
Voice: Mousy voice
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 10 (+0) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
Possessions: 200 gp. Zircon (30 gp). Fiery yellow corundum (1100 gp). Fiery yellow corundum (1100 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!