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NPC Generator

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Advanced [show]


Shane Barclay, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing a long, green, dusty cloak. His red hair is braided into rings. His blue eyes dart from person to person.

Personality: Shane speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He takes great joy in being the best Painter in town.

History: Shane was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. He has achieved small success as a Painter.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his old friends

Ideals: Impeccable, Gifted. Bonds: Job, Poor, Adventurer. Occupation: Painter

Voice: Old thin voice

Attributes [hide]

Shane Barclay, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)14 (+2) 10 (+0)15 (+2)
Skills Perception +2, Stealth +4
Senses Passive Perception 14
Languages Common, Draconic, Goblin
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3100 sp.


Social Check DCs


Theodoric Garrick, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'2". He wears tight fitting clothing which further accentuates his frame, and his gloved hand is found clutching a crossbow. He wears his hair in dreadlocks. His green eyes lackadaisically let the world flow into them.

Personality: He is calm most of the time but flees social interaction. He can't help but pocket interesting objects he comes across

History: Born in a small village he learned the ways of the warrior from his mother. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is a bit of a kleptomaniac.

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Criminal record. Occupation: Barber

Voice: Complex vocabulary, royal

Attributes [hide]

Theodoric Garrick, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)14 (+2) 6 (-2)10 (+0)
Skills Medicine +0, Survival +0
Senses Passive Perception 8
Languages Common, Ignan, Aquan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 12000 cp.


Social Check DCs


Everard Axton, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a blue coat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. His brown hair and beard is wavy and long. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born several months after his mother was called into army service. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He is wracked by social anxiety; and wishes to resurrect an old love

Ideals: Justice. Flaws: Fearful. Bonds: Attractive, Military, In love. Occupation: Bounty Hunter

Voice: Uses sign language

Attributes [hide]

Everard Axton, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)15 (+2) 15 (+2)10 (+0)
Skills Nature +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Gnoll, Celestial
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 13000 cp.


Social Check DCs


Bertram Royston, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a white coat. His golden hair is drawn into a tight pony tail with a skull scrunchie. His eyes are violet and beady.

Personality: He loves telling others what to do and how they should feel about things. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: From birth he was tutored by a cruel and relentless mentor. He was taken as a slave by a traveling circus and forced to perform After a long history of fighting, Bertram and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he feels the way he acts is they only way to get by in the world

Ideals: Opinionated. Flaws: Ugly, Antagonistic. Bonds: Mentor, Slave. Occupation: Body Guard

Voice: Irish accent

Attributes [hide]

Bertram Royston, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)12 (+1) 15 (+2)10 (+0)
Skills History +3, Insight +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 3 Alchemist’s fire.


Social Check DCs


Peter Braxton, Male Human [Permalink]

Personal [hide]

Description: 5'10" and muscular, this southern man wears just a grey suit. He has a long black beard with little hanging trinkets. His blue eyes dart from person to person.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Peter took refuge in the ruined castle and found the beat up whip and armor he uses now. In the meantime he has taken over work as a Dyer and occasionally as a mercenary.

Motivation: He wants to meet his childhood hero.

Ideals: Athletic. Bonds: Job, Adventurer, Religious, Nature. Occupation: Dyer

Voice: Boston accent

Attributes [hide]

Peter Braxton, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)9 (-1) 13 (+1)13 (+1)
Skills Investigation +1, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs

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