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Advanced [show]


Alexandre Lester, Male Human [Permalink]

Personal [hide]

Description: Standing 5'5", this man dresses well, wearing red shirts, loose pants, and blazers most of the time. He has moderate length red hair. His brown eyes lackadaisically let the world flow into them.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His family was turned out during the war. He and his family wandered east to less war torn lands. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is currently in port desperately looking for someone to get him out; and human compassion

Flaws: Shy, Secretive, Disease, PTSD. Bonds: Attractive. Occupation: Architect

Voice: Posh accent

Attributes [hide]

Alexandre Lester, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)15 (+2) 14 (+2)13 (+1)
Skills History +4, Medicine +4
Senses Passive Perception 12
Languages Common, Auran, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Gunter Jacobs, Male Human [Permalink]

Personal [hide]

Description: Standing 5'5", this man wears a pastel top hat and pastel clothes. His auburn hair is heavily combed to the left. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Gunter was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sailor work with an outfit from a few towns over. Sailor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: A strong sense of loyalty to Human people; and wants to open a new tavern

Ideals: Gifted. Flaws: Ugly, Depressed, Racist. Bonds: Job, Guardian. Occupation: Sailor

Voice: Gruff and masculine

Attributes [hide]

Gunter Jacobs, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)16 (+3) 9 (-1)15 (+2)
Skills Acrobatics +3, Nature +5
Senses Passive Perception 9
Languages Common, Terran, Undercommon, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +5

Possessions: 900 sp.


Social Check DCs


Anselm Sharps, Male Human [Permalink]

Personal [hide]

Description: He wears tan leather gloves, a tan jacket, and tight pants. He is physically well-built. His long auburn hair is drawn into a two foot long braid. This violet eyed westerner is not easily forgotten.

Personality: Always inclined to offer people food he seems plenty friendly. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Anselm was born with his mother's beautiful face. Anselm was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Anselm decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is a bit of a kleptomaniac.

Ideals: Philantrophist. Bonds: Adventurer, Attractive, Criminal record. Occupation: Layabout

Voice: Australian accent

Attributes [hide]

Anselm Sharps, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 9 (-1)15 (+2) 5 (-3)13 (+1)
Skills Arcana +4, Perception -1
Senses Passive Perception 9
Languages Common, Infernal, Terran
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 400 gp. 1 Breastplate. 1 Masterwork Light wooden shield.


Social Check DCs


Roger Stratford, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, marred by chocolates. He wears his white hair up in a very large beehive style do. His otherwise smooth face is marked with small tiny scars.

Personality: Always inclined to offer people food he seems plenty friendly. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born to a criminal king-pin and mafia family Roger was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Roger decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has built up a small fortune and can afford his own way.

Motivation: A rival would like him out of the picture.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Religious, Criminal record. Occupation: Stableman

Voice: Smooth and feminine

Attributes [hide]

Roger Stratford, Male Human Fighter 4
Medium (5'1") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 10 (+0)11 (+0) 14 (+2)15 (+2)
Skills Arcana +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 41000 sp. Banded agate (4 gp). Azurite (4 gp). Deep green spinel (120 gp).


Social Check DCs


Godfrey Marley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a green tunic with white highlights, and long black pants that bunch up around his shoes. His golden hair is singed and shortened. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Dyer arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is greedy.

Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer. Occupation: Dyer

Voice: Smoker's lung

Attributes [hide]

Godfrey Marley, Male Human Fighter 4
Medium (5'9") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 15 (+2)14 (+2) 17 (+3)11 (+0)
Skills Performance +2, Religion +4
Senses Passive Perception 13
Languages Common, Dwarven, Terran
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 4000 sp. Deep blue spinel (900 gp). Emerald (1200 gp). Lapis lazuli (9 gp).


Social Check DCs

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