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NPC Generator

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Advanced [show]


Nicholas Clifford, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a lot of dark rich colors, with gold accents. He has a silver handlebar mustache and slicked back silver hair. His eyes, though not visible through his cowl, are amber.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His homeland was ravaged by war and he spent much of his life rebuilding it. Since then, he has sought to make the best of life.

Motivation: Nothing but the best is good enough for him; and wants to have a good time and be beloved

Ideals: Optimist, Artistic, Impeccable. Flaws: PTSD. Bonds: Attractive. Occupation: Sailor

Voice: High pitched and raspy

Attributes [hide]

Nicholas Clifford, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)10 (+0) 10 (+0)9 (-1)
Skills Animal Handling +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 20000 cp. White pearl (50 gp).


Social Check DCs


Shane Skelton, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He wears his auburn hair down. He is very pretty but has cold, dead eyes.

Personality: He speaks before he thinks and is too direct. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Impulsive, Fearful. Bonds: Attractive, Religious. Occupation: Body Guard

Voice: Puts emphasis on the wrong words

Attributes [hide]

Shane Skelton, Male Human Fighter 4
Medium (5'2") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)11 (+0) 9 (-1)13 (+1)
Skills Nature +2, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: Deep blue spinel (900 gp). Amethyst (100 gp). 1 Masterwork Common Melee.


Social Check DCs


Simon Barclay, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'5" has a big stupid grin on his face most of the time. He is wearing colorful clothing, dressed as a Mayor. His long red hair is drawn into a two foot long braid. His thin eyebrows rest above his beady hazel eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He is an amazing painter.

History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Mayor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He wants to get laid; and to end his boredom

Ideals: Gifted. Flaws: Ugly, Shy, Mundane. Bonds: Poor, Has a crush. Occupation: Mayor

Voice: Smooth and feminine

Attributes [hide]

Simon Barclay, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 7 (-2)11 (+0) 11 (+0)12 (+1)
Skills Nature +2, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 300 gp.


Social Check DCs


Peter Brandon, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears professional attire. He wears a Stetson hat to cover his moderate length red hair. He wears crescent spectacles with a black brim.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a font of random trivia from the lore and stories he has discovered

History: He was raised by priests from a young age. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: His religion dominates his actions.

Ideals: Optimist, Logical. Bonds: Attractive, Religious, Mentor. Occupation: Glassblower

Voice: Italian accent

Attributes [hide]

Peter Brandon, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)8 (-1) 15 (+2)14 (+2)
Skills Acrobatics +3, Athletics +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Moonstone (70 gp). Blue quartz (12 gp). White pearl (160 gp). 2 Tanglefoot bags. 1 Alchemist’s fire.


Social Check DCs


Raymond Kitchur, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who has the majority of his body covered in plate. His silver hair is still thick. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is overprotective of those who hire his services. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He used his abilities to trick people and travel the world for free.

Motivation: He is greedy; and he feels that his past leaves him morally obligated to help

Flaws: Insane. Bonds: Guardian, Criminal record, Rich. Occupation: Mayor

Voice: High pitched and raspy

Attributes [hide]

Raymond Kitchur, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)14 (+2) 16 (+3)12 (+1)
Skills Animal Handling +5, Stealth +4
Senses Passive Perception 13
Languages Common, Aquan, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 12000 cp.


Social Check DCs

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