Jocelyn Ashton, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'6". He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His long silver hair reaches down to his waist. His fierce violet eyes like to dwell on things.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a bit of a xeno-phobe, disliking non-Humans.
History: Jocelyn lived on a farm with his father, near the main road leading to a nearby town. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Wants his loneliness to end; and regain custody of his son
Flaws: Racist. Bonds: Family, Criminal record, Has a crush. Occupation: Cartwright
Voice: Voice breaks
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 9 (-1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. 1 Half-Plate.
Manfred Morley, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he typically wears a sleeveless long coat of deep blue leather and dull white iron scale mail. He wears his golden hair down. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is very quiet and rarely speaks above a whisper. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Manfred lived on a farm with his mother, near the main road leading to a nearby town. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To reunite with his absent mother; and he doesn't get along with people that don't share his tastes
Ideals: Opinionated, Impeccable. Flaws: Shy. Bonds: Family, Adventurer. Occupation: Bellfounder
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 9 (-1) | 15 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Undercommon, Infernal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 1200 sp. Aquamarine (800 gp).
Jocelyn Ashley, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears clothing that is held on in multiple layers but all of it is in poor condition. His brown hair is greasy and uncared for. He has a tattooed face.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. A true patriot, Jocelyn would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and someone believes him a fraud
Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Military, Enemies. Occupation: Detective
Voice: Hissing voice
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 8 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
Possessions: 19000 cp. Silver-plated steel longsword with jet jewel in hilt (300 gp).
Geoffrey Fawcett, Male Human [Permalink]
Personal [hide]
Description: Standing 5'11", this man wears yellow painted combat armor at almost all times. His blonde hair has been sun bleached extensively. His gray unseeing eyes seem to look past you.
Personality: Always inclined to offer people food he seems plenty friendly. He is obsessed with finding treasure.
History: He was born in the south. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature nunchaku.
Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk
Ideals: Philantrophist. Flaws: Disease. Bonds: Adventurer, Immigrant. Occupation: Shipwright
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 15 (+2) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Ignan, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +5
Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate.
Hunter Kimberley, Male Human [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times, and he perpetually has his lance ready. His long auburn hair reaches down to his waist. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Born in the west to a Beggar, Hunter learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Beggar work with an outfit from a few towns over. Beggar work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Beggar like his mother before him.
Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor
Ideals: Fighting, Opinionated. Flaws: Insane. Bonds: Attractive, Job. Occupation: Beggar
Voice: Draws out vowels
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +5
Possessions: 100 gp.
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