Nicholas Deighton, Male Human [Permalink]
Personal [hide]
Description: 6'6" and lanky with angular features, he is an attractive figure. He wears clothing that is held on in multiple layers but all of it is in poor condition. His red hair is still thick. He wears large thick round spectacles.
Personality: He exudes charisma. He is a tour de force of persuasion. He works hard and plays hard.
History: He was born to a criminal king-pin and mafia family Cursed with lycanthropy at a very young age, Nicholas has worked very hard to control his curse. He used his abilities to trick people and travel the world for free.
Motivation: He has comitted a past crime that haunts him to this day; and he is a bit of a kleptomaniac
Flaws: Hedonist, Disease. Bonds: Poor, Attractive, Criminal record. Occupation: Engraver
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc, Terran, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 200 gp. 1 Superior lock.
Wymar Hallewell, Male Human [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. He has wavy golden hair. This green eyed westerner is not easily forgotten.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. Energy wise he seems alert and responsive.
History: He was born in the west. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He left for the west, certain he would find work there.
Motivation: To protect his home; and to clean up the streets
Ideals: Professionalism. Bonds: Guardian, Immigrant, Mentor. Occupation: Servant
Voice: Rolls R's
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 25 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 6 (-2) | 16 (+3) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Ignan, Halfling, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 400 gp.
Bertram Barton, Male Human [Permalink]
Personal [hide]
Description: With yellow face paint in a stripe pattern across his face, he is wearing colorful clothing, dressed as a Bather. His hair is short and auburn. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Abrasive and pushy, he has a hard time making friends. He is obsessed with a lost civilization.
History: Bertram was born with his father's beautiful face. Bertram was born on a far eastern island where he grew up under the tutelage of his father, an expert Bather. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he's looking for his big break
Ideals: Logical. Flaws: Antagonistic, Greedy. Bonds: Attractive, Adventurer, Immigrant. Occupation: Bather
Voice: Eastern European accent
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 16000 cp.
Odo Holton, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is tall, broad shouldered and powerfully built. His hair is always cut to a buzz. His eyes are likewise hazel. His teeth are white and perfect.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. Odo was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He now spends his time doing works of charity.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Philantrophist. Flaws: Insomniac. Bonds: Attractive, Religious, Enemies. Occupation: Armorer
Voice: Speaks in third person
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 11 (+0) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +2
Possessions: 400 gp.
Raymond Upton, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a green suit, black shirt, and tan tie, and he perpetually has his axe ready. His red hair is knotted and matted. He has gleaming, smiling hazel eyes.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He comes from a rich northern family. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He used his abilities to travel the world and help people.
Motivation: He has money and likes to spend it.
Ideals: Fighting, Optimist, Philantrophist, Gifted. Bonds: Rich. Occupation: Mayor
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 7 (-2) | 9 (-1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. 1 Masterwork Common Melee.
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