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NPC Generator

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Advanced [show]


Theobald Langley, Male Human [Permalink]

Personal [hide]

Description: 5'11" and lanky with angular features, he is an attractive figure. He wears a white cloak and cross-gartered black stockings. His hair is long and brown with streaks of chestnut, and is pulled back with small white clips. His beard is chestnut, braided, and well cared for. His face is covered beneath a completely black helmet.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Born in the west to a Jeweler, Theobald learned a great deal about his mother's area of expertise. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He inherited the family business which he has now maintained for 10 years.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Flaws: Disease. Bonds: Attractive, Enemies, Job. Occupation: Jeweler

Voice: Draws out vowels

Attributes [hide]

Theobald Langley, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 8 (-1)17 (+3) 12 (+1)8 (-1)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Terran, Dwarven, Orc
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gerald Ansley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears professional attire. He has blonde hair. His eyes are gray and he is always smoking a pipe.

Personality: He is calm most of the time but flees social interaction. He is harsh and unforgiving.

History: Gerald was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His necromantic abilities were realized during a raid on his village. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's repulsed by the PC; and a strong sense of loyalty to human people

Ideals: Gifted. Flaws: Shy, Antagonistic. Bonds: Attractive, Poor. Occupation: Laborer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gerald Ansley, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 8 (-1)15 (+2) 13 (+1)17 (+3)
Skills Stealth +1, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee -1 / 1d8-3, Ranged +1 / 1d8-1, Grapple -1

Possessions: 400 gp. 1 Masterwork studded leather.


Social Check DCs


Gunter Hastings, Male Human [Permalink]

Personal [hide]

Description: 5'3" and lanky with angular features, he is an attractive figure. He likes to wear ponchos typically of a light black in addition to tight pants. His black hair is lengthy and is close to two feet long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born in a small village he learned the ways of the warrior from his father. Gunter was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Gunter decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: He's looking for his big break; and a rival would like him out of the picture

Ideals: Impeccable, Fighting. Bonds: Attractive, Religious, Criminal record, Adventurer. Occupation: Laborer

Voice: Mumbles to self between sentences

Attributes [hide]

Gunter Hastings, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)14 (+2) 9 (-1)13 (+1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 9
Languages Common, Celestial, Goblin
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 500 sp. 1 Climber’s kit. 1 Superior lock. 1 Silk rope.


Social Check DCs


Adam Blakeley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear black clothing when he does not wear armor. He has auburn hair. His thin eyebrows rest above his beady green eyes.

Personality: He likes to make people angry or surprised. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: The child of southern immigrants he idolized his mother. He was an athlete and attended two major summer competitions. He never won. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Wants to work out more often; and to clean up the streets

Ideals: Philantrophist, Athletic. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Guardian. Occupation: Marshal

Voice: Booming voice

Attributes [hide]

Adam Blakeley, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 11 (+0)14 (+2) 13 (+1)11 (+0)
Skills Athletics +1, Medicine +3
Senses Passive Perception 11
Languages Common, Giant, Aquan
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +3

Possessions: 2900 sp. Deep blue spinel (800 gp).


Social Check DCs


Robert Cason, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears a brown shirt with thin pastel vertical stripes and brown pants, marred by chocolates. His black hair is styled in orderly dreadlocks. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is able to fit into much smaller and tighter spaces than normal.

History: Born to a pair of adventurers, Robert grew up listening to his mother's many stories. His mother was a mechanic, and taught him how to fix just about anything. Due to his spouse's obsession with being a Servant they were divorced and he won custody of their son. He worked as a Slave Trader, and he later adopted a second son.

Motivation: Find a way to reverse the transformation of his brother; and meet up once more with his childhood friend

Ideals: Persistence, Gifted. Flaws: Ugly. Bonds: Adventurer, Family. Occupation: Slave Trader

Voice: American accent

Attributes [hide]

Robert Cason, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 16 (+3)13 (+1) 10 (+0)13 (+1)
Skills Investigation +3, Stealth +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp.


Social Check DCs

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