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NPC Generator

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Advanced [show]


William Thorpe, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears just a black suit and is in decent physical shape. His chestnut hair has been sun bleached extensively. This hazel eyed westerner is not easily forgotten.

Personality: Prone to second guessing himself, he comes off as nervous. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born to a pair of adventurers, William grew up listening to his father's many stories. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Human compassion; and to reunite with his old friends

Flaws: Shy, Fearful, Racist. Bonds: Rich, Adventurer. Occupation: Barrister

Voice: Speaks in third person

Attributes [hide]

William Thorpe, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)15 (+2) 10 (+0)15 (+2)
Skills Insight +2, Investigation +4
Senses Passive Perception 10
Languages Common, Auran, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Anthony Harley, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is bristling with hidden weapons, mostly hammers and shortbows. He sports a flattop hair cut. His fair skin shows little sign of his aristocratic breeding.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a small toy that he constantly fidgets with.

History: Anthony was born with his father's beautiful face. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.

Motivation: Seeks redemption; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Logical. Flaws: Selfish, Addict. Bonds: Criminal record, Attractive. Occupation: Jeweler

Voice: Deep voice with rolling R's

Attributes [hide]

Anthony Harley, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)15 (+2) 13 (+1)4 (-3)
Skills Intimidation -1, Perception +3
Senses Passive Perception 13
Languages Common, Undercommon, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2300 sp.


Social Check DCs


Heward Brixton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has shaved his head bald. His blue eyes have a joyful gleam in them most of the time.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He is the product a well kept family trust fund and as such has never really known need. Cursed with unlife at a very young age, Heward has worked very hard to control his curse. He has dedicated himself to building a better world.

Motivation: He's repulsed by the PC.

Flaws: Shy, Antagonistic, Disease. Bonds: Rich, Adventurer. Occupation: Jeweler

Voice: Rhymes sentences (sorry)

Attributes [hide]

Heward Brixton, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 6 (-2)11 (+0) 14 (+2)15 (+2)
Skills History +2, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Adam Dalton, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is dressed in earthy colors with a tan and pastel handkerchief worn on his right side. He is tall, broad shouldered and powerfully built. His tied-back hair is red. He has violet eyes and a tan hat with a pastel feather.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Animals are drawn to him, and he is able to talk to them.

History: Adam lived on a farm with his father, near the main road leading to a nearby town. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has dedicated himself to building a better village for his children.

Motivation: He's attracted to the PC; and he's in love

Ideals: Gifted, Entrepeneur. Bonds: Adventurer, Family, Has a crush. Occupation: Miller

Voice: growls and snarls, animalistic

Attributes [hide]

Adam Dalton, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 8 (-1)12 (+1) 8 (-1)8 (-1)
Skills Arcana +3, Intimidation +1
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp. 1 Healer’s kit. 1 Magnifying glass.


Social Check DCs


Diggory Winchester, Male Human [Permalink]

Personal [hide]

Description: He typically wears grey cloth garments or leather armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. His hair is long and golden with streaks of white, and is pulled back with small grey clips. His beard is white, braided, and well cared for. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He does not trust anyone and sleeps with one eye open.

History: He was born at the edge of vast forest. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Diggory took refuge in the old dungeon and found the beat up spear and armor he uses now. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's repulsed by the PC; and money/treasure

Flaws: Insomniac, Antagonistic. Bonds: Attractive, Nature, Rich. Occupation: Merchant

Voice: Dutch accent

Attributes [hide]

Diggory Winchester, Male Human Fighter 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)13 (+1) 16 (+3)13 (+1)
Skills Investigation +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 19000 sp.


Social Check DCs

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