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NPC Generator

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Advanced [show]


Patrick Dayton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, marred by beers. His hair is blonde and curly. His brown unseeing eyes seem to look past you.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has a small toy that he constantly fidgets with.

History: He was born blind and as such lacked many opportunities for work. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Nothing but the best is good enough for him; and retire the richest man in the north

Ideals: Entrepeneur, Impeccable. Flaws: Ugly, Disease, Addict. Occupation: Healer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Patrick Dayton, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)10 (+0) 18 (+4)9 (-1)
Skills History +2, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2600 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Don Brixton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a fine chain shirt which he covers with yellow colored cloaks and clothing. He is bald on top and has large silver tufts of hair around his ears. He wears large thick round spectacles.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He also hits on women, regardless of circumstances.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Tanner arts, while his mother instructed him in etiquette, music and courtly manner. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Don grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Don. He used his abilities to trick people and travel the world for free.

Motivation: He has decided he is irredeemable.

Flaws: Ugly, Depressed. Bonds: Has a crush, Rich, Criminal record. Occupation: Tanner

Voice: Jamaican accent

Attributes [hide]

Don Brixton, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)10 (+0) 8 (-1)10 (+0)
Skills Animal Handling +1, Deception +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Bertram Hadley, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He sports a long red beard, and similarly colored long hair. His gray eyes lackadaisically let the world flow into them.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He uses divination through singing.

History: Born in the north his family was never financially stable. His arcane abilities were realized during a raid on his village. He has gone from town to town working and never settling down anywhere, but has fallen for a local Mayor. He hasn't told them the truth, but wants to settle down with them.

Motivation: To unite with his brother; and regain custody of his son

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Has a crush, Family. Occupation: Junk Dealer

Voice: American accent

Attributes [hide]

Bertram Hadley, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)18 (+4) 10 (+0)14 (+2)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Aquan, Goblin, Ignan, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 3100 sp.


Social Check DCs


Peter England, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, grey, dusty cloak. He wears a colorful flower in his red hair. He has gray eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does not believe in violence as a means to an end. He is a dedicated Sculptor but believes his peers are too gung-ho.

History: He was born in a small desert village. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and someone believes him a fraud

Ideals: Gifted, Pacifist. Flaws: Greedy. Bonds: Attractive, Nature, Enemies. Occupation: Sculptor

Voice: Soft and melodious

Attributes [hide]

Peter England, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)6 (-2) 14 (+2)13 (+1) 8 (-1)15 (+2)
Skills Intimidation +4, Investigation +3
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 14000 cp. Amber (110 gp). Coral (110 gp). Red-brown spinel (110 gp).


Social Check DCs


Theodoric Middleton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'0". He wears tight fitting clothing which further accentuates his frame, and his gloved hand is found clutching a scythe. He has done his best to style his golden hair to look like a famous performer. His amber eyes lackadaisically let the world flow into them.

Personality: Overbrimming with self-confidence, Theodoric isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He has recently gotten a pet goose that steals things from people.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he has decided he is irredeemable

Ideals: Impeccable, Gifted. Flaws: Greedy. Bonds: Attractive, Slave, Criminal record. Occupation: Bricklayer

Voice: Smoker's lung

Attributes [hide]

Theodoric Middleton, Male Human Fighter 4
Medium (6'0") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)16 (+3) 10 (+0)11 (+0)
Skills Deception +2, Investigation +5
Senses Passive Perception 10
Languages Common, Sylvan, Celestial, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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