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NPC Generator

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Advanced [show]


Roger Alby, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears just a tan suit. He has moderate length brown hair. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He acts crazy and hedonistic. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: His parents moved while he was still in utero so he is the first generation to be born here. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Jeweler work with an outfit from a few towns over. Jeweler work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Jeweler like his father before him.

Motivation: Sabotage a competitor.

Flaws: Ugly, Hedonist. Bonds: Rich, Immigrant, Job. Occupation: Jeweler

Voice: Voice breaks

Attributes [hide]

Roger Alby, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 14 (+2)9 (-1) 15 (+2)12 (+1)
Skills Nature +1, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 2700 sp.


Social Check DCs


Ralf Barton, Male Human [Permalink]

Personal [hide]

Description: This western man wears clothing that is held on in multiple layers but all of it is in poor condition. His clothes are grease stained in places. His silver hair is matted, messy, and big. He wears round tiny glasses practically rammed into his face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: The child of western immigrants he idolized his mother. Through the years after Ralf was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Ralf's mother didn't care for him much, and the feeling was mutual. He used his abilities to travel the world and help people.

Motivation: Seeks redemption.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Interpreter

Voice: German accent

Attributes [hide]

Ralf Barton, Male Human Fighter 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)10 (+0) 11 (+0)9 (-1)
Skills Investigation +2, Persuasion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Drogo Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he dresses in blue turtlenecks beneath a white coat with tan slacks. His hair is long and white with streaks of silver, and is pulled back with small blue clips. His beard is silver, braided, and well cared for. He has violet eyes and a blue hat with a white feather.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born to loving parents in a slum to the south. He helped his father out around the business and became quite the natural. He tends to his Shipwright job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business.

Ideals: Optimist, Extrovert. Bonds: Poor, Job. Occupation: Shipwright

Voice: Sounds elderly

Attributes [hide]

Drogo Cumberbatch, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)12 (+1) 15 (+2)8 (-1)
Skills Investigation +3, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 12000 cp.


Social Check DCs


Alexandre Stanton, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. His skin is also unnaturally pale. His long golden hair reaches down to his waist. His ears are large.

Personality: Alexandre hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He works hard and plays hard.

History: The child of a Healer, who enjoyed hunting, Alexandre was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Alexandre took refuge in the ruined castle and found the beat up longbow and armor he uses now. He left for the east, certain he would find work there.

Motivation: An old rival family wants him found; and he is unsatisfied with his job

Ideals: Artistic. Flaws: Ugly, Hedonist. Bonds: Nature, Immigrant. Occupation: Shepherd

Voice: Spits and sputters

Attributes [hide]

Alexandre Stanton, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 15 (+2)17 (+3) 16 (+3)9 (-1)
Skills Acrobatics +2, Persuasion +1
Senses Passive Perception 13
Languages Common, Elven, Aquan, Druidic
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Gerard Thackeray, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He wears a blue shirt with thin black vertical stripes and brown pants. He has no hair. He tend to wears goggles to shield his eyes.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He takes great joy in being the best Marshal in town.

History: He was born in the south. He moved from fad to fad and when he turned 15 he discovered painting. He moves from town to town, unable to find a place to settle.

Motivation: Wants to open a new tavern.

Ideals: Artistic. Flaws: Ugly, Racist. Bonds: Job, Immigrant. Occupation: Marshal

Voice: Irish accent

Attributes [hide]

Gerard Thackeray, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)14 (+2) 14 (+2)14 (+2)
Skills Investigation +4, Performance +4
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1900 sp.


Social Check DCs

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