Lance Walcott, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a simple burlap shirt and baggy pants. He conceals his rapier with his veritable burlap sack of a shirt. With a patchy brown beard and wild brown hair. His amber eyes have a joyful gleam in them most of the time.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a font of random trivia from the lore and stories he has discovered
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He helped his father out around the business and became quite the natural. After a long history of fighting, Lance and his spouse have recently divorced.
Motivation: He is content; and he is unsatisfied with his job
Ideals: Fighting, Logical. Flaws: Antagonistic, Mundane. Bonds: Job. Occupation: Cook
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp. 1 Minor magic item.
Bernard Walcott, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears a black top hat and black clothes. He wears a colorful flower in his silver hair. He wears a mask on his face.
Personality: He is happy with his job as a Marshal. He turns his eye from what people do, preferring to live and let live. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Bernard was born the youngest of three triplets. He worked as a nervous Marshal and found it very stressful. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wants a kiss; and find a way to reverse the transformation of his brother
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Job, Family, Has a crush. Occupation: Marshal
Voice: Raspy
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 300 gp.
Clerebold Altham, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his chestnut hair in a flapper bob. He is baby faced.
Personality: Aggressive, abrasive, and angry, Clerebold embodies much of what other species detest in the Humans. As long as the job gets done he does not care how it got done.
History: Clerebold was born with his mother's beautiful face. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Clerebold and his spouse have recently divorced.
Motivation: Wants to work out more often.
Ideals: Fighting, Athletic, Professionalism. Flaws: Antagonistic. Bonds: Attractive. Occupation: Barrister
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 10 (+0) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 2 Antitoxin. 3 Alchemist’s fire. 2 Thunderstones.
Simon Breeden, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a fine chain shirt which he covers with red colored cloaks and clothing. He wears his hair in dreadlocks. His otherwise smooth face is marked with small tiny scars.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has a habit of throwing himself into exceedingly dangerous situations.
History: From birth he was tutored by a cruel and relentless mentor. His first spouse was a Bricklayer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.
Motivation: Wants to raise his children well; and he feels the way he acts is they only way to get by in the world
Ideals: Athletic, Impeccable. Flaws: Impulsive. Bonds: Mentor, Family. Occupation: Tailor
Voice: High pitched and raspy
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 20 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 9 (-1) | 11 (+0) | 14 (+2) | 18 (+4) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 8000 sp. A pair of silk slippers encrusted with tiny pearls. (180 gp). Silver comb with moonstones (600 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). 1 Darkwood Buckler. 1 Masterwork Light steel shield.
Henry Ansley, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear flannel, and carries scimitars. He wears his white hair up in a very large beehive style do. His brown eyes peer out from beneath his wide-brimmed tan hat.
Personality: He is calm most of the time but flees social interaction. A true patriot, Henry would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He got into the Herbalist business at a young age. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To be a Server again; and expand his business
Ideals: Fighting. Flaws: Shy. Bonds: Military, Job, Adventurer. Occupation: Herbalist
Voice: Soothing and warm
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 16 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Auran, Giant, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
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