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NPC Generator

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Advanced [show]


Peter Mitchell, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He is portly but not overly obese. He has moderate length white hair. He wears round tiny glasses practically rammed into his face.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. A true patriot, Peter would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Peter was raised in a hard working conservative environment. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He tends to his Jeweler job now, and dutifully fulfills any obligations he has.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Disciplined, Gifted. Bonds: Attractive, Military, Job. Occupation: Jeweler

Voice: High pitched, excited

Attributes [hide]

Peter Mitchell, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 13 (+1)7 (-2) 16 (+3)7 (-2)
Skills Acrobatics +2, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +5

Possessions: 15000 cp.


Social Check DCs


Kody Brixton, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He tends to wear a large brown jacket. His whole body is exceptionally muscular. His hair is silver and curly. His brown eyes dart from person to person.

Personality: He is business-like. He takes instructions and follows them to the letter. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born in the east, but his parents moved at a very young age to the south. His family was turned out during the war. He and his family wandered east to less war torn lands. He struck the Glassblower job and began his own company from there.

Motivation: Someone believes him a fraud; and to be a sculptor again

Ideals: Professionalism, Philantrophist. Flaws: PTSD. Bonds: Immigrant, Job, Enemies. Occupation: Glassblower

Voice: Switch between two voices

Attributes [hide]

Kody Brixton, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)9 (-1) 12 (+1)10 (+0)
Skills Arcana +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1600 sp. Eye agate (6 gp). Star rose quartz (70 gp).


Social Check DCs


Richard Middleton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. His hair is brown and curly. He has blue eyes and a black hat with a tan feather.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is able to fit into much smaller and tighter spaces than normal.

History: Richard was born with his father's beautiful face. Cursed with a spirit at a very young age, Richard has worked very hard to control his curse. He has dedicated himself to building a better village for his children.

Motivation: Nothing but the best is good enough for him; and he's looking for his big break

Ideals: Persistence, Gifted, Impeccable. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Animal Trainer

Voice: Uses sign language

Attributes [hide]

Richard Middleton, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 11 (+0)14 (+2) 15 (+2)14 (+2)
Skills Acrobatics +1, Arcana +4
Senses Passive Perception 12
Languages Common, Giant, Ignan
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +4

Possessions: 400 gp.


Social Check DCs


Gunter Blythe, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He has the majority of his body covered in plate. His moppish golden hair is in a traditional bowl cut. His brown eyes are passionate and lively.

Personality: This man loves poetry and to teach people poetry more than just about anything. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gunter is combative with any and all who dare try his patience in the slightest.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is terrified, and will act out of fear; and human compassion

Ideals: Artistic, Justice, Gifted. Flaws: Ugly. Occupation: Guard

Voice: Uses lots of figures of speech

Attributes [hide]

Gunter Blythe, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)16 (+3) 11 (+0)11 (+0)
Skills Athletics +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Celestial, Gnome, Aquan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 19000 cp. Citrine (20 gp). Tourmaline (140 gp). Red-brown spinel (140 gp).


Social Check DCs


Gerard Blakeley, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a blue armored body suit, with a simple black line shooting up and back down. His whole body is exceptionally muscular. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He is overprotective of those who hire his services. He cannot resist a sob story and will often dote over anyone who has one.

History: When he was but 3 years old his parents immigrated from the east. Gerard was born on a far eastern desert where he grew up under the tutelage of his father, an expert Navigator. He used his abilities to travel the world and help people.

Motivation: To protect his home; and several ex partners dislike his way of doing things and want revenge

Ideals: Philantrophist. Bonds: Immigrant, Attractive, Guardian. Occupation: Navigator

Voice: Relaxed voice

Attributes [hide]

Gerard Blakeley, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)13 (+1) 10 (+0)14 (+2)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs

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