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Advanced [show]


Aldous Bentham, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He is portly but not overly obese. He wears a Stetson hat to cover his moderate length red hair. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born in the south to a Masseuse, Aldous learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To reunite with his old friends; and expand his business

Ideals: Gifted. Bonds: Job, Guardian, Adventurer. Occupation: Masseuse

Voice: Stutters

Attributes [hide]

Aldous Bentham, Male Human Fighter 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 12 (+1)12 (+1) 14 (+2)6 (-2)
Skills Stealth +3, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. White opal (1200 gp). Silver pearl (130 gp). Eye agate (4 gp). 1 Minor magic item.


Social Check DCs


Trey Winterbourne, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is dressed in earthy colors with a brown and tan handkerchief worn on his left side. His chestnut hair is matted, messy, and big. This amber eyed northerner is not easily forgotten.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Trey is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Trey lived on a farm with his mother, near the main road leading to a nearby town. In his 18th year, his parents were killed by a orcs raid, leaving Trey alone in the world. After a stint in an orphanage, he was adopted. He then took over the family business and is one of the better Crown-heir for hire.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and balancing his hectic life and new crown-heir responsibilities is difficult

Flaws: Ugly, Antagonistic. Bonds: Immigrant, Family, Enemies, Job. Occupation: Crown-heir

Voice: Indian accent

Attributes [hide]

Trey Winterbourne, Male Human Fighter 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)10 (+0) 8 (-1)13 (+1)
Skills Animal Handling +1, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 500 gp. Black pearl (400 gp). Banded agate (8 gp). Eye agate (8 gp). 1 Half-Plate.


Social Check DCs


Anselm Spalding, Male Human [Permalink]

Personal [hide]

Description: This man wears suspenders and black workpants. His shirt is violet, and he wears a heavy black leather apron most of the time, and sports empty pouches on his belt. His hair is chestnut and curly. He wears an eyepatch.

Personality: Anselm is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a small toy that he constantly fidgets with.

History: His parents moved while he was still in utero so he is the first generation to be born here. He has had some formal music training, and achieved minor success. He left for the east, certain he would find work there.

Motivation: A need for knowledge about a nearby landmark; and he has money and likes to spend it

Ideals: Extrovert, Artistic. Flaws: Ugly, Addict. Bonds: Immigrant. Occupation: Ruler

Voice: Forgets to breathe while speaking

Attributes [hide]

Anselm Spalding, Male Human Fighter 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 11 (+0)12 (+1) 15 (+2)14 (+2)
Skills Religion +3, Sleight of Hand +0
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 20000 cp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Don Northcott, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and tends to wear a white poncho over his likewise colored trousers and shirt. He has dyed his greying white hair a little too much giving a sharp white color. His half smiles and hazel eyes are beguiling and draw you in.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with unlife at a very young age, Don has worked very hard to control his curse. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Joker. Flaws: Antagonistic, Disease. Bonds: Attractive, Rich. Occupation: Apothecary

Voice: Low rumbling, strings words together

Attributes [hide]

Don Northcott, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 9 (-1)9 (-1) 14 (+2)16 (+3)
Skills Insight +4, Intimidation +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 2000 cp. 3 Acid flasks.


Social Check DCs


Norman Berkeley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is generally shirtless and showing off his tattooed chest. He wears a wide-brimmed hat to cover his moderate length red hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He acts crazy and hedonistic. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: When he was but 3 years old his parents immigrated from the west. Because his mother participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his father from journeying west to reunite his family. He inherited the family business which he has now maintained for 9 years.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Flaws: Hedonist. Bonds: Job, Immigrant, Enemies. Occupation: Miner

Voice: Thin and wheezing

Attributes [hide]

Norman Berkeley, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)14 (+2) 15 (+2)15 (+2)
Skills Intimidation +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Terran, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1100 sp. Lapis lazuli (6 gp).


Social Check DCs

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