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NPC Generator

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Advanced [show]


Bertram Ryland, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a lot of dark rich colors, with gold accents. He is an epitome of beauty. He has a long black beard with little hanging trinkets. His eyes are violet and he is always smoking a pipe.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He never wears the same outfit twice, unless he absolutely has to.

History: From birth he was tutored by a cruel and relentless mentor. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.

Motivation: He has comitted a past crime that haunts him to this day; and seeks redemption

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Mentor, Criminal record. Occupation: Stableman

Voice: Low rumbling, strings words together

Attributes [hide]

Bertram Ryland, Male Human Fighter 4
Medium (5'1") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 9 (-1)8 (-1) 13 (+1)9 (-1)
Skills Acrobatics +5, Arcana +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +1

Possessions: 16000 sp.


Social Check DCs


Alexandre Shelley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a brown shirt with thin tan vertical stripes and green pants. His hair is short and black. His thin eyebrows rest above his beady gray eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He invites people to come help in his community garden.

History: Alexandre was born the youngest of three triplets. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To unite with his sister; and an old rival family wants him found

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, PTSD. Bonds: Family. Occupation: Fisher

Voice: Mumbles to self between sentences

Attributes [hide]

Alexandre Shelley, Male Human Fighter 4
Medium (6'5") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)9 (-1) 9 (-1)15 (+2)
Skills Acrobatics +2, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +1

Possessions: 80 pp. 1 Minor magic item.


Social Check DCs


Aldous Chester, Male Human [Permalink]

Personal [hide]

Description: An older man who is wearing a perfectly clean shirt and pair of pants, he is not a threatening figure. His white hair and beard is wavy and long. He has a tattooed face.

Personality: He is business-like. He takes instructions and follows them to the letter. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Aldous was raised in a hard working conservative environment. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Masseuse responsibilities is difficult; and to be a merchant again

Ideals: Professionalism. Flaws: Antagonistic, Racist. Bonds: Attractive, Mentor, Job. Occupation: Masseuse

Voice: Scottish accent

Attributes [hide]

Aldous Chester, Male Human Fighter 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)9 (-1) 9 (-1)15 (+2)
Skills Acrobatics +2, History +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Adam Barney, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears long strands of emerald and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He keeps his red hair in a pixie cut. His face is covered beneath a completely black helmet.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a pair of adventurers, Adam grew up listening to his mother's many stories. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Justice, Logical. Bonds: Rich, Adventurer. Occupation: Marshal

Voice: Sounds elderly

Attributes [hide]

Adam Barney, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 8 (-1)13 (+1) 12 (+1)12 (+1)
Skills Medicine +3, Nature +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 300 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Randal Hallewell, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is dressed in earthy colors with a brown and green handkerchief worn on his left side, and a wedding ring on his left hand. He has a small bristly mustache and wavy chestnut hair. His eyes are amber and catlike.

Personality: He exudes charisma. He is a tour de force of persuasion. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Gifted from a young age, Randal studied abroad. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He was granted arcane powers by his dying sister.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and to unite with his sister

Ideals: Gifted. Bonds: In love, Attractive, Family, Criminal record, Enemies. Occupation: Detective

Voice: Timid voice

Attributes [hide]

Randal Hallewell, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)9 (-1) 17 (+3)16 (+3)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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