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NPC Generator

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Advanced [show]


Chad Windsor, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears light armors faded through time and improper care. His long white hair reaches down to his waist. He wears an eyepatch.

Personality: A deeply religious man he believes everything happens for a reason. He has a habit of throwing himself into exceedingly dangerous situations.

History: From birth he was tutored by a cruel and relentless mentor. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Ugly, Impulsive. Bonds: Religious, Mentor. Occupation: Merchant

Voice: Uses sign language

Attributes [hide]

Chad Windsor, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)17 (+3) 12 (+1)9 (-1)
Skills Animal Handling +3, Nature +5
Senses Passive Perception 11
Languages Common, Druidic, Celestial, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Alex York, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, he is not a threatening figure. He has a golden handlebar mustache and slicked back golden hair. He wears crescent spectacles with a black brim.

Personality: Aggressive, abrasive, and angry, Alex embodies much of what other species detest in the Humans. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Alex was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Weaver they were divorced and he won custody of their daughter. He worked as a Miller, and he later adopted a second daughter.

Motivation: His relatives are trying to arrange a marriage; and wants to raise his children well

Ideals: Entrepeneur. Flaws: Antagonistic, Impulsive. Bonds: Family, Slave. Occupation: Miller

Voice: Old thin voice

Attributes [hide]

Alex York, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)9 (-1) 12 (+1)12 (+1)
Skills Insight +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Don Crawford, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel collared shirt and grey pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He has a slight overbite and is overall scrawny. His long blonde hair is drawn into a two foot long braid. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He is the product a well kept family trust fund and as such has never really known need. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wishes to resurrect an old love.

Ideals: Philantrophist, Justice. Flaws: Antagonistic. Bonds: Rich, In love. Occupation: Healer

Voice: Laughs frequently while speaking

Attributes [hide]

Don Crawford, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)13 (+1) 7 (-2)11 (+0)
Skills Persuasion +2, Sleight of Hand +5
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Magnifying glass. 1 Masterwork Musical instrument. 1 Masterwork Thieves’ tools.


Social Check DCs


Odo Emsworth, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a lot of dark rich colors, with gold accents. His golden hair is lengthy. He has a dull look in his hazel eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He plays an instrument quite well.

History: Odo lived on a farm with his father, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Due to his spouse's obsession with being a Junk Dealer they were divorced and he won custody of their son. He worked as a Server, and he later adopted a second son.

Motivation: An old rival family wants him found; and to reunite with his absent father

Ideals: Gifted, Artistic. Bonds: Attractive, Immigrant, Family. Occupation: Server

Voice: Tuts and clicks tongue

Attributes [hide]

Odo Emsworth, Male Human Fighter 4
Medium (6'1") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)9 (-1) 14 (+2)13 (+1)
Skills Acrobatics +3, Arcana +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 200 gp. Rock crystal (60 gp). Chrysoberyl (150 gp). 1 Minor magic item.


Social Check DCs


Nicholas Stanley, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His brown hair is kept up in a ponytail inside a small hat. He wears a mask on his face.

Personality: He is very quiet and rarely speaks above a whisper. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Nicholas lived on a farm with his father, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nicholas fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His spouse's relatives view him with great suspicion; and regain custody of his son

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Family. Occupation: Masseuse

Voice: Russian accent

Attributes [hide]

Nicholas Stanley, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)10 (+0) 15 (+2)6 (-2)
Skills History +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 pp.


Social Check DCs

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