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NPC Generator

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Advanced [show]


William Washington, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Locksmith. His attire stands in sharp contrast to his dagger, which is beautifully polished and possesses an ornate carving of a card on it. His silver hair is knotted and matted. He has gleaming, smiling green eyes.

Personality: Confrontational and typically high on some drug or another. He invites people to come help in his community garden.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Brilliant and gifted he never wanted to apply himself. He inherited the family business which he has now maintained for 15 years.

Motivation: Balancing his hectic life and new Locksmith responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Philantrophist, Gifted. Flaws: Addict. Bonds: Job, Slave. Occupation: Locksmith

Voice: Scratchy, weak

Attributes [hide]

William Washington, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)14 (+2) 10 (+0)16 (+3)
Skills Intimidation +5, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 50 pp.


Social Check DCs


Tim Winchester, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears many layers of old clothing at all times. He has a hunchback. His brown hair and beard is wavy and long. His eyes are brown and beady.

Personality: Confrontational and typically high on some drug or another. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was always a brilliant, if unscrupulous mind. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and nothing but the best is good enough for him

Ideals: Impeccable, Logical. Flaws: Ugly, Addict, Insane. Bonds: Poor. Occupation: Locksmith

Voice: Booming voice

Attributes [hide]

Tim Winchester, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)10 (+0) 14 (+2)11 (+0)
Skills Animal Handling +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Blue quartz (10 gp).


Social Check DCs


Godfrey Holton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft green waves gently in the breeze. His hair is always cut to a buzz. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: Gifted from a young age, Godfrey studied abroad. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: He is greedy; and a deep hatred of orcs

Ideals: Gifted. Flaws: Shy. Bonds: Rich, Enemies, In love. Occupation: Masseuse

Voice: German accent

Attributes [hide]

Godfrey Holton, Male Human Fighter 4
Medium (5'1") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 6 (-2)14 (+2) 15 (+2)7 (-2)
Skills Medicine +4, Religion +4
Senses Passive Perception 12
Languages Common, Auran, Aquan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. Onyx (20 gp). Peridot (20 gp). Jet (160 gp). Citrine (20 gp). 1 Minor magic item.


Social Check DCs


Anthony Peyton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight white one piece outfit complete with pants, hood, and a cape. He has a slight overbite and is overall scrawny. His hair is always cut to a buzz. His skin is flawless and his violet eyes scan people very quickly.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Tanner arts, while his father instructed him in etiquette, music and courtly manner. He moved out north to avoid the crime he committed. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is wracked by social anxiety

Ideals: Athletic. Flaws: Fearful. Bonds: Attractive, Rich, Criminal record. Occupation: Tanner

Voice: Switch between two voices

Attributes [hide]

Anthony Peyton, Male Human Fighter 4
Medium (5'11") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)15 (+2) 14 (+2)12 (+1)
Skills Deception +3, Medicine +4
Senses Passive Perception 12
Languages Common, Ignan, Auran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 1 Masterwork Common Melee.


Social Check DCs


Peter Barclay, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely white suit with blue socks and a vest with buckled shoes. His hair is silver and very short. He has a tattooed face.

Personality: Peter is depressed about a lot of things. He tends to be a nihilist. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Peter was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Peter's mother didn't care for him much, and the feeling was mutual. He left for the west, certain he would find work there.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he feels kind of lost in life

Flaws: Depressed, Antagonistic, Disease. Bonds: Immigrant, Enemies. Occupation: Mercenary

Voice: Booming voice

Attributes [hide]

Peter Barclay, Male Human Fighter 4
Medium (5'0") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)12 (+1) 9 (-1)16 (+3)
Skills Arcana +3, Deception +5
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 23000 sp. Moonstone (20 gp). Sard (20 gp). Freshwater pearl (6 gp). 1 Minor magic item.


Social Check DCs

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