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NPC Generator

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Advanced [show]


Manfred Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is generally well dressed albeit a few years behind the times. He has a long auburn beard with little hanging trinkets. His eyes are likewise blue. His teeth are white and perfect.

Personality: He is mildly Human supremacist, though he does not identify as such. He also has developed a complete distrust of the Miller profession.

History: Born to a Miller, his mother struggled to pay the bills. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Manfred grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Manfred. He then took over the family business and is one of the better Gardener for hire.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is a bit of a kleptomaniac

Flaws: Racist. Bonds: Attractive, Job, Poor, Criminal record. Occupation: Gardener

Voice: Jittery and nervous

Attributes [hide]

Manfred Ainsworth, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 13 (+1)10 (+0) 13 (+1)11 (+0)
Skills Religion +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Jet (110 gp). Moss agate (6 gp).


Social Check DCs


Trym Prescott, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is always cut to a buzz. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Eccentric and domineering, Trym will drive conversation. He also is a firm believer in the manly ideal.

History: He was born in a small mountains village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Athletic, Extrovert. Flaws: Impulsive. Bonds: Nature, Rich. Occupation: Servant

Voice: Raspy

Attributes [hide]

Trym Prescott, Male Human Fighter 4
Medium (6'4") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)9 (-1) 16 (+3)15 (+2)
Skills Insight +5, Stealth +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 46000 sp. 1 Minor magic item.


Social Check DCs


Gerard Sharps, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears many layers of old clothing at all times. His moppish silver hair is in a traditional bowl cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To share knowledge with the world.

Ideals: Entrepeneur, Logical. Flaws: Ugly, Shy, Insane. Bonds: Poor. Occupation: Painter

Voice: Loud with bravado

Attributes [hide]

Gerard Sharps, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 13 (+1)13 (+1) 10 (+0)8 (-1)
Skills Performance +1, Survival +2
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 1900 sp. Silver comb with moonstones (900 gp).


Social Check DCs


Drogo Bentham, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longbow, but if one is not available he will default to his axe, and a wedding ring on his left hand. He has styled his white hair well, parting it to the left. He has a tattooed face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He always tries to repair and not replace. It was this mentality that drove him into the Unemployed business.

History: He was born in the south, but his parents moved at a very young age to the west. While studying, he fell in love. They married and had a daughter. He left for the south, certain he would find work there.

Motivation: Wishes to resurrect an old love; and a strong sense of loyalty to human people

Ideals: Joker, Persistence. Bonds: In love, Immigrant. Occupation: Unemployed

Voice: Strong lisp

Attributes [hide]

Drogo Bentham, Male Human Fighter 4
Medium (5'3") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)13 (+1) 8 (-1)11 (+0)
Skills Perception +1, Religion +3
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: Aquamarine (500 gp). Pink pearl (140 gp). Black pearl (500 gp). 1 Masterwork manacles.


Social Check DCs


Trey Dalton, Male Human [Permalink]

Personal [hide]

Description: This man is renowned for his bright white suits and hats, and sports empty pouches on his belt. He wears a feathered hat to hide his balding. His green eyes have a joyful gleam in them most of the time.

Personality: Calm and collected, he is a well trained Fletcher. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born in the north to a Fletcher, Trey learned a great deal about his mother's area of expertise. He was taken from his home at a very young age. He became a Fletcher soon after.

Motivation: Find a way to reverse the transformation of his sister; and he has passion for adventuring and risk

Bonds: Job, Family, Slave, Adventurer. Occupation: Fletcher

Voice: Middle-eastern accent

Attributes [hide]

Trey Dalton, Male Human Fighter 4
Medium (5'10") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)14 (+2) 9 (-1)11 (+0)
Skills Perception +1, Performance +2
Senses Passive Perception 12
Languages Common, Giant, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 1 Backpack. 1 Climber’s kit. 1 Average lock. 1 Magnifying glass.


Social Check DCs

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