Kody Bradley, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear grey pants and tee shirts. With a patchy auburn beard and wild auburn hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Abrasive and pushy, he has a hard time making friends. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Born in the north to a Spy, Kody learned a great deal about his father's area of expertise. Like his father and his brother before him, after school he went straight into learning to become a Spy. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Kody was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.
Motivation: He would like to get married and retire; and he'd like to take his coworkers down a peg
Flaws: Antagonistic. Bonds: Slave, Job, Enemies, Has a crush. Occupation: Spy
Voice: Speaks in third person
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 7
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 5 (-3) | 10 (+0) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1
Possessions: 50 pp.
Don Coombs, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a black cloak and cross-gartered tan stockings. His hair is greying and his face has many wrinkles. He is very pretty but has cold, dead eyes.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: Born in the north his family was never financially stable. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 10 years.
Motivation: He feels that his past leaves him morally obligated to help; and sabotage a competitor
Ideals: Justice. Bonds: Attractive, Job, Criminal record, Poor. Occupation: Adventurer
Voice: Rolls R's
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 15 (+2) | 16 (+3) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Giant, Auran, Draconic
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 1 Masterwork Common Melee.
Heward Melancon, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears his black hair up. His eyes are gray and he is always smoking a pipe.
Personality: He never swears and excessively uses polite adverbs when speaking. Flattery will make him almost putty in your hands.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He was granted martial powers by his dying brother.
Motivation: Wants to have a good time and be beloved; and retire the richest man in the west
Ideals: Entrepeneur, Optimist, Gifted. Flaws: Selfish. Occupation: Blacksmith
Voice: Slurs words
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 11 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 9 (-1) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: Just what you see.
Adelard Wesley, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He dresses in collared shirts and wears a proper scarf over his head. He keeps his long red hair kept up in a rat tail. He has a tattooed face.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born blind and as such lacked many opportunities for work. From there he went from mercenary job to mercenary job. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.
Motivation: Wants to raise his children well; and he wants to meet his childhood hero
Flaws: Ugly, Shy, Disease. Bonds: Adventurer, Family. Occupation: Barrister
Voice: Australian accent
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 8 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2 Holy water. 2 Tanglefoot bags.
Clerebold Heiser, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is wearing a long, blue, dusty cloak. His golden hair is cut jaggedly and amateurishly. His eyes are a pleasant green.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.
History: Clerebold was born with his father's beautiful face. His father took him hunting and taught him how to get in the mind of other creatures. Being a Shepherd kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: A rival would like him out of the picture; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Athletic, Artistic. Bonds: Attractive, Family, Nature, Criminal record. Occupation: Shepherd
Voice: Spits and sputters
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 15 (+2) | 10 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
Possessions: 400 gp. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!