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Advanced [show]


Richard Hadley, Male Human [Permalink]

Personal [hide]

Description: He wears a white vest and prefers yellow and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His skin is fair and his fingers are delicate and long. His hair is chestnut and very short. His amber eyes are passionate and lively.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Scribe arts, while his mother instructed him in etiquette, music and courtly manner. He helped his father out around the business and became quite the natural. He's also a talented Animal Trainer, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Scribe responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Passionate. Flaws: Ugly. Bonds: In love, Rich, Job. Occupation: Scribe

Voice: Gruff and masculine

Attributes [hide]

Richard Hadley, Male Human Fighter 4
Medium (5'3") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 13 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 7 (-2)8 (-1) 7 (-2)15 (+2)
Skills Animal Handling +0, Medicine +0
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Drogo Watson, Male Human [Permalink]

Personal [hide]

Description: This man wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is muscular with a powerful set of arms. He has a small bristly mustache and wavy auburn hair. His thin eyebrows rest above his beady gray eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He is obsessed with his god.

History: Drogo was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: Wants to have a good time and be beloved; and he has a rivalry with the church that dominates his actions

Ideals: Optimist. Flaws: Ugly, PTSD. Bonds: Poor, Religious. Occupation: Bookbinder

Voice: Shortens vowels

Attributes [hide]

Drogo Watson, Male Human Fighter 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 9 (-1)12 (+1) 9 (-1)6 (-2)
Skills Animal Handling +1, Survival +1
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 500 gp. Blue sapphire (600 gp). Star rose quartz (50 gp). Obsidian (14 gp). Obsidian (14 gp). 1 Masterwork Artisan’s tools. 1 Hourglass.


Social Check DCs


Henry Dayton, Male Human [Permalink]

Personal [hide]

Description: He sports yellow clothing, slightly heavier than average wear. His attire stands in sharp contrast to his hammer, which is beautifully polished and possesses an ornate carving of a butterfly on it. His chestnut hair is heavily combed to the right. His face is covered beneath a completely black helmet.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born in the east to a Locksmith, Henry learned a great deal about his father's area of expertise. In his 11th year, his parents were killed by a giants raid, leaving Henry alone in the world. After a stint in an orphanage, he was adopted. He has worked as a Locksmith like his father before him.

Motivation: Sabotage a competitor; and a deep hatred of giants

Ideals: Optimist. Bonds: Family, Job, Enemies. Occupation: Locksmith

Voice: Smoker's lung

Attributes [hide]

Henry Dayton, Male Human Fighter 4
Medium (6'5") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)16 (+3) 13 (+1)14 (+2)
Skills Athletics +4, Investigation +5
Senses Passive Perception 11
Languages Common, Orc, Abyssal, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +5

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Manfred Clive, Male Human [Permalink]

Personal [hide]

Description: This man wears suspenders and brown workpants. His shirt is red, and he wears a heavy brown leather apron most of the time, and sports empty pouches on his belt. His hair is white, silky, and of moderate length. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Stoic and calm, he prefers to meditate than take action. Manfred enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born to a Banker, his father struggled to pay the bills. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has decided he is irredeemable; and he feels that his past leaves him morally obligated to help

Ideals: Disciplined. Flaws: Hedonist. Bonds: Attractive, Poor, Criminal record. Occupation: Shepherd

Voice: Speaks with lips pursed

Attributes [hide]

Manfred Clive, Male Human Fighter 4
Medium (6'3") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)13 (+1) 15 (+2)13 (+1)
Skills Acrobatics +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 26000 cp. 1 Breastplate. 1 Half-Plate. 1 Banded mail. 1 Banded mail.


Social Check DCs


Aldous Tindall, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears tight fitting clothing which further accentuates his frame. His long brown hair is drawn into a two foot long braid. His violet unseeing eyes seem to look past you.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born blind and as such lacked many opportunities for work. Through the years after Aldous was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Aldous's mother didn't care for him much, and the feeling was mutual. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Flaws: Disease, Antagonistic. Bonds: Attractive, In love, Has a crush, Adventurer. Occupation: Guard

Voice: Low rumbling, strings words together

Attributes [hide]

Aldous Tindall, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)11 (+0) 11 (+0)15 (+2)
Skills Nature +2, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp.


Social Check DCs

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