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NPC Generator

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Advanced [show]


Shane Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He is well dressed, but even with his fine clothing he looks run-down. Beneath his clothing is a huge mess of scar tissue. His hair is blonde, silky, and of moderate length. His amber unseeing eyes seem to look past you.

Personality: He loves telling others what to do and how they should feel about things. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Shane was born with his mother's beautiful face. His first spouse was a Scribe, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Scribe they were divorced and he won custody of their son. He worked as a Apothecary, and he later adopted a second son.

Motivation: His spouse's relatives view him with great suspicion; and to unite with his sister

Ideals: Opinionated. Flaws: Disease. Bonds: Slave, Attractive, Family. Occupation: Apothecary

Voice: Creaky witch voice

Attributes [hide]

Shane Winterbourne, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 15 (+2)11 (+0) 11 (+0)14 (+2)
Skills Stealth +3, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 200 gp. Pink pearl (150 gp). Aquamarine (200 gp).


Social Check DCs


Lance Darlington, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is typically in his Detective uniform. His head has been shaved. He tend to wears goggles to shield his eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born in a small island village. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Detective soon after.

Motivation: Wants to open a new tavern; and he feels kind of lost in life

Flaws: Ugly, Depressed, Antagonistic. Bonds: Job, Nature. Occupation: Detective

Voice: Posh accent

Attributes [hide]

Lance Darlington, Male Human Fighter 4
Medium (6'6") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)10 (+0) 15 (+2)13 (+1)
Skills Deception +3, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


John Kendall, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many tan ritualistic tattoos. He wears silk and lounges about seductively. His hair is short and black. His hazel eyes have a joyful gleam in them most of the time.

Personality: His tongue was cut out and he uses sign language. He is frequently practicing swordplay.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Shepherd arts, while his mother instructed him in etiquette, music and courtly manner. His homeland was ravaged by war and he spent much of his life rebuilding it. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs.

Flaws: Disease, PTSD. Bonds: Attractive, Military, Rich. Occupation: Shepherd

Voice: Draws out vowels

Attributes [hide]

John Kendall, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 10 (+0)13 (+1) 10 (+0)9 (-1)
Skills Perception +2, Religion +3
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 100 pp.


Social Check DCs


Alex Milton, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His long black hair reaches down to his waist. This hazel eyed easterner is not easily forgotten.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Energy wise he seems alert and responsive.

History: He served in the navy to pay for his family's outstanding loans. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the east; and to prove his worth to the world

Ideals: Professionalism, Entrepeneur. Flaws: Shy. Bonds: Military. Occupation: Tailor

Voice: Speaks in third person

Attributes [hide]

Alex Milton, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)9 (-1) 6 (-2)13 (+1)
Skills Investigation +1, Performance +3
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 20000 cp. Rock crystal (60 gp). Bloodstone (60 gp). 1 Masterwork Musical instrument. 1 Hourglass. 1 Healer’s kit.


Social Check DCs


Gunter Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy white suit, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. His brown hair is cut short. His eyes are amber and catlike.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He worked as a nervous Farmer and found it very stressful. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants to get laid; and to be a mortician again

Ideals: Gifted. Flaws: Antagonistic, Hedonist. Bonds: Attractive, Job, Has a crush. Occupation: Farmer

Voice: Speaks with a cold

Attributes [hide]

Gunter Tewksbury, Male Human Fighter 4
Medium (5'0") Human, Lawful Evil (CR 4)
Armor Class 8
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 10 (+0)7 (-2) 15 (+2)15 (+2)
Skills Intimidation +4, Religion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 300 gp. Golden yellow topaz (900 gp). 1 Minor magic item.


Social Check DCs

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